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A jam submission

LymphorceView game page

A turn-based strategy game with mechanics about keeping your enemy close to you
Submitted by CMDRCamper — 5 minutes, 33 seconds before the deadline
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Lymphorce's itch.io page

Results

CriteriaRankScore*Raw Score
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation)#64.0914.091
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX)#73.8183.818
Overall (THE BEST of the best, All other categories considered!)#73.8183.818
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas)#93.4553.455
Audio (SOUND Music, Sound Effects, Quality and Use of Sound)#152.8182.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Jimmy Harvin, Caleb Won, Anna Reid, Zen Farris, Peter Newell

Third-Party Assets
Megaboss Loop .wav, Megaboss Fast Loop .wav, Leviathan Battle (Loop).wav, Objective Point.wav, 樹木の息吹.wav

Source Code Link
https://github.com/CMDRCamper/SGDAFallJam2023.git

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Comments

Submitted

I love being able to target my own units! I can that much more easily achieve "the greater victory" by barely scraping by with as little units as possible 🙌

Submitted (2 edits)

The campaign was pretty long and nice job with the levels. Fun FE clone but maybe there could have been a deeper gimmick with the theme (I liked being able to shoot your own guys). The environment felt pretty dark/hard to see and turn order was a little weird (wish there was an undo).

Submitted

nice interesting mechanics, really liked throwing me bots around