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A jam submission

Finesse and MightView project page

Champion and Martial Artist Classes for Shadowdark RPG
Submitted by Mythic Moth Gaming — 6 days, 3 hours before the deadline
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Finesse and Might's itch.io page

Results

CriteriaRankScore*Raw Score
Game Master Usability#563.3103.310

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Question about how the Champion's Smite works: how long does it last? Is it a round? Just for the next attack? Is it an action?

DeveloperSubmitted(+1)

I had intended it to be an add-on to an attack action, used on said attack action! That was a good point-out, though, I'll clarify in some future supplements.

I like it, those classes feel pretty powerful

Submitted

I like this a lot more than I like most class write ups. My *only* complaint (and it's tiny) is on the martial artist where it says "1d4+the". Bit of an eye-sore to me. Would prefer "1d4 + the", but I migh be alone there.

Good work nonetheless. 

DeveloperSubmitted(+1)

Hey, if that's the ONE issue, edits can be made in 1.1

Submitted

Great ideas and propositions, but I feel both classes would benefits from playtesting and a bit of fine tuning.

The Champion ability to use all weapons is a bit strong.  Maybe the could be able to use all melee weapons and crossbow as a range options?

As for the Martial Artist, I feel they should have a way to improve their AC.  Right now, with a lucky Stat roll, their max AC is 14.  Since they can't wear armor and they only a 1d6 HP, it doesn't bode well for them in fights.

Overall, great ideas, but a bit rough on the edges.  Good work and I hope you continue creating!

DeveloperSubmitted(+1)

The goal is to, post-jam, definitely update and fine-tune into a 1.1, post-more playtesting! Stay tuned!

Nice flavor to the classes and well presented.  A little concerned about balance, but would definitely put them into play to see how they go.  Looks fun!

I like both classes, the presentation is good. I feel that the lack of gear limitations on the Champion Class makes them too versatile, but overall both classes have a solid flavour and good implementation.

DeveloperSubmitted(+1)

Thanks for the feedback! These are meant ro be living documents, so the more feedback and playtesting I get the more I can tweak and balance and alter- at least post-jam.

Submitted

Cool. I dig it.

DeveloperSubmitted

Thank you very much!