Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Brewmaster ClassView project page

A supportive spellcasting class for Shadowdark RPG
Submitted by Eternal Torch (@TorchEternal) — 5 hours, 6 minutes before the deadline
Add to collection

Play game

Brewmaster Class's itch.io page

Results

CriteriaRankScore*Raw Score
Game Master Usability#823.0683.068

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I’m not quite sure how to judge this class. The idea of a magical brewer is interesting, but maybe not one that fits my taste. I like the notion of being able to learn wizard spells from scrolls, but I would suggest if the story talks about studying the ability check should be intelligence. I think the merriment rules need a little more definition…at least copy and tweak the turn undead table you are using as a model. And if you roll a magic brew twice, do you get to use it twice as often, or reroll?

Developer

Thanks for the notes, I'll add some clarification when I do some layout tweaks. The stat is Charisma as that's the stat used to cast spells with this class. The Brewmaster being gregarious of spirit and being the life of the party after all. The thinking being it's more in line with the casters "prime" stat, but intelligence does also make sense, being the prime stat of the Wizard.

Yeah the merriment is a bit cheeky but it's assumed to be targeting your average bandit level ne'er do well who could use a good cheering up, using the priest Turn undead table. "Angry humanoid" being whatever you can convince your GM may fall into that category, Turn Undead seems to be house ruled a fair amount so this is one "spell" that introduces a bit of a judgement on behalf of a particular table. I erred on the side of not introducing too many non core mechanics to the class in an attempt to encourage use at the table.

As to the magic brew rolls, the mead in particular mentions that it is per point (In the talent) beyond that I assumed that the chance you are hitting this while being fairly common is not always going to be hit and thus a max level character will be less likely to have too many doubles of the special brews. It could also be interpreted to be once per day per talent point each, if one was so inclined. There is some room for the GM/Player to work that out, I can add a note about it

Submitted

Pros:

  • Class feels unique and has a lot of potential for fun characters
  • Special brews are slick Cons:
  • More special brews! Beer has water, malted barley and hops. You could have a crafting table? That’s before adjuncts -> my brain goes towards some fusion of alchemy and brewing
  • I want more! Maybe a notable npc and what they do (this is me wanting lore)

Good job! (:

Developer (1 edit) (+1)

Thanks! I am a home brewer and professional pastry chef. I had to restrain myself from going down a rabbit hole here. I plan on making a supplement for the class to expand the lore and crafting is a great idea!

I wanted to keep it tight for now so that it's balanced enough that people can easily play the character and convince GMs there isn't too much funny stuff going on. Originally I was thinking about an NPC Brewmaster so maybe I'll add that as well for flavour, thanks for your input!

Cheers

Submitted(+1)

I love it, thematic and unique. The brewer who plays in my campaign will definitely be into it!

Developer

Thanks! I hope they give it a try.
Cheers

Submitted(+1)

Looks fun, might hafta try it!

Developer

Thanks! I see you made a support class as well, very cool! I love Shaman classes I'll be giving that a try for sure. I like that you added new chants etc, I did this pretty quick so went with core spells. In the future it would be fun to do a more detailed version more like yours. Awesome art!