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A member registered May 27, 2021 · View creator page →

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Your summary is up. I appreciate the feedback. I will be adding to this, ideally monsters not starting with “f”.

Not yet, but that sounds very reasonable. I will work on getting that into this product. Thank you for the feedback.

I like the notion that characters can build and change the setting…it makes the sessions a little more tightly linked. This system allows settlements to develop without breaking out spreadsheets.

I like the notion that characters can build and change the setting…it makes the sessions a little more tightly linked. This system allows settlements to develop without breaking out spreadsheets.

These items have a nice common theme and logic. If you like the theme, you’ll be very happy. If you don’t, you wont.

I’m not quite sure how to judge this class. The idea of a magical brewer is interesting, but maybe not one that fits my taste. I like the notion of being able to learn wizard spells from scrolls, but I would suggest if the story talks about studying the ability check should be intelligence. I think the merriment rules need a little more definition…at least copy and tweak the turn undead table you are using as a model. And if you roll a magic brew twice, do you get to use it twice as often, or reroll?

I liked the different factions and interactions between the fey. The riddle of the library required some rereading before I could understand it well enough to present it…and I’m still not sure I’m presenting it as the author intended. It took a bit of rereading to understand how the private tower was reached as well.

I liked the different factions and interactions between the fey. The riddle of the library required some rereading before I could understand it well enough to present it…and I’m still not sure I’m presenting it as the author intended. It took a bit of rereading to understand how the private tower was reached as well.