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120 Seconds to Sauce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #22 | 3.833 | 3.833 |
Visuals | #29 | 4.333 | 4.333 |
Creativity | #31 | 4.333 | 4.333 |
Entertainment | #35 | 3.833 | 3.833 |
Overall | #35 | 3.967 | 3.967 |
Theme Use | #69 | 3.500 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- First off, don't think we didn't notice what you did. I picked up on this coming in 2 minutes to the deadline. A few of the other judges did too. Now *that's* dedication to the bit. As for the game itself, it's pretty good! Only complaint I have is that the movement and jumping felt a little wonky at times. I had some eaten jump inputs as well. But overall the game was fun, it looked great, and I don't regret playing it! Thanks for being a part of the ShroomJam!
- Love the meta idea of the bad PC crashing the game as a time limit. Graphics, sound, and controls are great. Level design works well for how short it is. I think it would have suited the theme better if the game's graphics corrupted a little as the PC started wearing down, though
How does your submission fit the jam's theme?
Can you beat the game before Vinny's Computer gets Corrupted?
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Comments
Really cool idea with the timer, and needing to progress through the game with certain powerups within a specific time! That's a really cool mechanic!
Great work! Controls great and I really dig the pixel art, especially Gnorts in the background