Great game, I love the atmosphere and the gameplay. Music usually helps a lot in a game but not this case, but I some creepy or unsettling sound effects would have been great.
This looks really cool but the dark environments hiding bottomless pits and not being able to tell the difference between a foreground layer and background layer made this really frustrating to play.
However the main character controller is nice and snappy and again the art design is really nice, it just feels a bit cheap most of the time.
The generator has a feel that I really like in my games. Dark greyscale environments (limbo-esque) work so well, especially when the setting is a mine! It didn't even bother me one bit that the character was just a black brick or that the walls were pointy planes - it worked well together and I enjoyed playing my way through to the end!
I did however miss sounds. Without them, some of your traps (rolling balls, stomping bricks, become more trial and error than anticipating when something would happen and feeling like you played it well. The final image of the generator did also look slightly out of place compared to the rest of the game.
Comments
I loved the the atmosphere, I feel like some cave sounds would have added even more to the atmosphere without a lot of effort.
Great game, I love the atmosphere and the gameplay. Music usually helps a lot in a game but not this case, but I some creepy or unsettling sound effects would have been great.
Great job and keep it up!
I really environment and feel of the game and I loved the trail left behind, it had a kinda of delving into the depths kinda vibe which was cool.
I really liked the dynamic platforms, helped bring the level to life, would love to see some sfx and music!
(side note: I noticed it's tagged for mac and linux, but I dont see either of those builds there!)
This looks really cool but the dark environments hiding bottomless pits and not being able to tell the difference between a foreground layer and background layer made this really frustrating to play.
However the main character controller is nice and snappy and again the art design is really nice, it just feels a bit cheap most of the time.
Hi,
The generator has a feel that I really like in my games. Dark greyscale environments (limbo-esque) work so well, especially when the setting is a mine! It didn't even bother me one bit that the character was just a black brick or that the walls were pointy planes - it worked well together and I enjoyed playing my way through to the end!
I did however miss sounds. Without them, some of your traps (rolling balls, stomping bricks, become more trial and error than anticipating when something would happen and feeling like you played it well. The final image of the generator did also look slightly out of place compared to the rest of the game.