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I have more questions!

A topic by solipsistgames created Jul 20, 2023 Views: 111 Replies: 1
Viewing posts 1 to 2
Submitted
  • Is user input a choice? Can I ask a user to “enter a name” for example
  • Can the same choice be shown more than once (as long as it’s the same choice). e.g. could every passage have a “continue or quit” choice — I’m assuming no
  • Can a single choice be shown in the UI outside of a passage, if it’s always there and no other choice appears. e.g. could the entire game have one lingering “tell them what they want to know” link that was always there?
HostSubmitted

Aight some answers! 

* Name input in a textbox is fine on its own (like a starting point, for flavour), but if it alters the story itself (i.e. branching or variation in text), then it would be considered as a choice. Or if you are going the Parser-in-a-Twine way, then follow the parser rules.

* If the 'quit' part of the *Continue or Quit* actually ends the game (like a game over/return to menu end, or a *Restart the game* way), it's fine. Otherwise, it's a choice.

* If this is some meta-/non-story-choice (Codex/Settings/Restart), fine. If it actually affects the story, it should follow the one-link-only/multi-choice rule.

Hope this helps!