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Reach 50's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Softness/Innovation | #8 | 2.598 | 3.000 |
Theme | #9 | 2.742 | 3.167 |
Sound Design | #9 | 2.598 | 3.000 |
Gameplay | #10 | 2.598 | 3.000 |
Overall | #11 | 2.569 | 2.967 |
Art | #15 | 2.309 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Godot
How does your game fit the theme?
i bet you wont complete it without raging
Self Made Stuff
I Used Assets
Do you want your game to be played live?
Yes
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Comments
Really nice!! Controls felt completely consistent and fair while mechanics are 100% unforgiving so that when the player rages they have no one to be mad at but themselves >:} (High-score so far: 10) Music was a bop and perfect tempo for the gameplay, sfx & graphics were also nice! Great job, and when I have time I still intend to try to increase my high score! XD
I am not built for this game broπππ. I could not go beyond 3rd straight up tried for 15 min after my un-manly ass quit. I loved your choice of music it made the game feel intense. The game is super streamable it feels like something that a streamer would play as it has some great rage moments. For the criticisms obviously, there is art but I think that's not fair as you are not an artist. I have one criticism though that is that jump doesn't feel great. Sometimes I felt that I pressed the jump button but the game didn't register it. Coyote time would've been a great addition. Gameplay-wise the idea is greaaaaaatttttttttt and I mean greadddattttttttttttttttt. I hope you continue to work on this game.
Hello Thanks for your reply, I'm glad you tried my game, about the jump the way i coded it is that you have to be touching the ground for it to register. and your definitely right a coyote time would have made this wayyy better thanks for your feedback.
the graphics were great i could not go beyond 3rd thing i am pretty sure its possible tho its just i could not do it.
i just feel the menu does not match up to the game and whenver light turn off/game resets a fade in / fade out will be cool.
Thanks for the reply, ya i made the game be quit hard, but its all completable i tested it multiple times, about the menu im not really an artist, so i had to use what was available :)