Play game
Un-Rage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #25 | 1.265 | 1.600 |
Theme | #25 | 1.265 | 1.600 |
Sound Design | #25 | 1.423 | 1.800 |
Art | #25 | 1.423 | 1.800 |
Overall | #25 | 1.297 | 1.640 |
Softness/Innovation | #26 | 1.107 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Unity
How does your game fit the theme?
Everyone is raged. Gotta Un-Rage em all with your legendary weapon balloon.
Self Made Stuff
Art
I Used Assets
Do you want your game to be played live?
Sure
Leave a comment
Log in with itch.io to leave a comment.
Comments
Sorry, this game just wasn't for me. I couldn't get past the first area. Maybe for more experienced players, it'd be more fun.
Lol! No, it wasn't your fault my game was just bad๐ญ๐ญ๐๐
The game is pretty short, but your movement system is insannnly good and hella smooth. like it was fun enough just running and jumping around, i also noticed that you can wall run everything even the side of the platform at the end :)
"I spent all of my time on movement. I had only one day left for art and level. (Really bad at time management ๐ญ) (Going to make myself feel good by saying, 'Hey man, it was your first jam, you shouldn't feel sad.')
surprised to see another game with wall run.the sensitvity of the game was lil too high and i could not find a way to adjust it.
Ah, the classic sensitivity slider struggle! I knew my game's sensitivity would be way too high for some players, but time was the ultimate boss level for me.I had this vision of sliding through levels at warp speed, but time had other plans. โฑ๏ธ It was a race against the clock, and unfortunately, it won by a mere 50 seconds. Big shoutout to the jam owner for swooping in like a hero and helping me get my game out there! #WallRunGang for life! ๐โโ๏ธ๐จ