Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Rebekah Amber Clark

57
Posts
7
Followers
3
Following
A member registered Jun 14, 2020 · View creator page →

Creator of

Recent community posts

Sorry, I wasn't able to run your game on my computer because it prompted me to "allow it to make changes to my computer" (which other .EXEs for games didn't do), so I can't rate it.

Aw, I was disappointed you didn't have a chance to finish it, I thought I did something wrong because I couldn't get past the second room. XD I liked the idea, and it was pretty fun, but I also ran into some bugs/errors. Like, I went back through the door to the first room and it reset everything and gave me the bat back, but then when I played through to the second room again, trying to go through the locked door turned the bat back into a knife, and then there was a second knife on the floor as well until I "picked it up" and it disappeared. The options screen gave me a laugh! XD

Game prompted me to download DirectX Runtime, I already have DirectX 12 and I'm not going to download it again through your game so I wasn't able to run/play it, so I can't rate.

Sorry, this game just wasn't for me. I couldn't get past the first area. Maybe for more experienced players, it'd be more fun.

I really liked the idea, but it was pretty unplayable for me. I don't know what I was doing wrong but the little dude just didn't seem to have the jump power to make that first jump so I was stuck in the starting area. (Also, I ran into the same glitch that The Path Developers did where the dude didn't move, but that only happened randomly sometimes and not every time.)

Loved this!! I really like what you did with the theme, and it's also a bit of a 'rage game' to boot as a bonus :D The art, music, and sound effects all worked really well together and the in-game tutorials were really nice. I got a high-score of 1000 BTW XD

Super fun! I only made it to the 3rd crumpled piece of paper in the sky, but this game definitely held my attention :D

I can't run a .RAR file in my computer, so unfortunately wasn't able to play and can't rate, sorry! <3

(Heads up, though - unless you saw something I missed, I don't think the Pirate Software TOS allows use of their music for games, just for music in streaming/videos)

Sorry, I don't want to install a whole engine to be able to play your game, so since I didn't play I can't rate <3

I liked it! I don't have the reflexes needed for this kind of game but from the bit I was able to do, the controls handle nicely, and it was fun! :D

I spammed space and I think I WENT to space because the fox never hit the ground again XD

I really liked the art, and the gameplay was pretty easy to figure out! I'm not sure if there's a way to actually 'win' or if it's just one of those play as long as you can until you get a game over sort of games.

(1 edit)

Unfortunately, even though I tried reloading several times, no enemies ever spawned for me so I didn't get to really play. T_T

(Edit: nevermind, I just forgot to move with WASD! I found the enemies now. XD)

None of that was explained in the game or its instructions.

The game kept ignoring my keyboard inputs and/or reading inputs for keys I wasn't pressing. (And no, I didn't lose track of which was the right/left hand.) I often got stuck spinning because it wouldn't accept a grab from my other hand at all, often meaning one of the blocks would knock me down before I could move on. Kinda frustrating - and not in the good way. If I'm going to rage at a game I want it to feel like MY fault I'm failing.

This one captivated my full attention. I didn't win but it was hard to put it down so I could move on and rate other games in the jam! XD I liked the cute little sprite and really enjoyed how the game requires such a light touch to finagle past the obstacles!

There were no instructions on how the controls worked, so I never figured out how to fire the gun at the skeletons. No idea what I was supposed to do with the rhythm game. Catch the fire disks? Dodge them? Also, the game just sort of crashed and went back to the main menu after a couple seconds before I even got attacked by skeletons in the fps game, so I didn't even have time for trial and error to figure out the controls on my own.

I don't understand, is there a way to tell which is the "cursed" carrot or is it just random luck each time you grab one whether it turns out to be cursed or not?

Haha! I had to stop after 2 tries because otherwise I would've started raging LOL. Fun idea, and if I had faster reflexes I'd enjoy it a lot more but I'm not a l33t enough gamer XD Great job!

Pretty short, so not much to say here. The "hit box" for clicking on the angry man is kind of finicky - I kept getting the "you lost" ending when I definitely clicked on him. I think it would be cool to see some randomized screens with him in different places, to give it some replay value! Aside from those things, it's a fun little game. :D

Simple, but very fun! The instructions scrolled by too fast for me and made my eyes hurt trying to read them as they moved, but that's really my only critique. I enjoyed playing this one! :D

I got 117 seconds! :D

Pretty easy, but still fun! The music wasn't quite for me but i enjoyed the options for upgrades and upgrades on the upgrades XD

What a great game! I had a lot of fun playing it. Controls were pretty easy to figure out, and then it just became a question of my own reflexes LOL. I enjoyed how the rage from the jam's theme was an actual game mechanic/attack to use, very clever! The music and graphics were very fitting, too. And I laughed out loud at the ending. :D

OMG that was hilarious!! (And a lot of fun to play!) I loved it! :D

Unfortunately, I wasn't able to figure out what the controls actually did. After a lot of trial and error (and eventually finding the instructions) I figured out that clicking on the blue light with the faces makes it go from a smiley face to a frownie face and back, but I wasn't able to see any effects it might be having on traffic, either vehicles or pedestrians.

Really nice!! Controls felt completely consistent and fair while mechanics are 100% unforgiving so that when the player rages they have no one to be mad at but themselves >:} (High-score so far: 10) Music was a bop and perfect tempo for the gameplay, sfx & graphics were also nice! Great job, and when I have time I still intend to try to increase my high score! XD

I don't know if it's a bug/glitch, or if it's because I'm on a laptop with a trackpad (it does have left/right click buttons) but "right-click to grapple" unfortunately did nothing at all when I tried it. Cool music & graphics! The WASD/space movement was nice, and the bounce mechanic from the obstacles was hilarious XD

I was enjoying the game but immediately deleted it when a "game over" consisted of the cat being kicked/stomped on. (Yes, I do know it was supposed to be funny, I just found it upsetting instead.)

Thank you! :)

Thank you! Haha, yeah, jam tasting isn't a specific hobby that I know of here, either - it's more a silly little thing to be a joke about game jams, loosely based on the hobbies of wine tasting or collecting anything at all.

Thank you! :D

I'm really looking forward to how you expand on this after the jam! It could be cool to see more choices for little goblin dudes maybe, like different types of collectors (ones that aim for better eggs but cost more, or collectors who move faster or have more health) and/or protectors (ranged protectors like these or ones that follow collectors more closely like bodyguards but only have limited-range melee attacks) for example!

Loved it! I got 400 points! :D


There was a tutorial, but it only said that the right click would allow me to *switch* weapons -- I wasn't told that I HAD any weapons and my hands looked empty when it started so I  thought I had to find or buy them first. :)

This was very fun to play! I really enjoyed the retro style, and it made me super nostalgic for Shooting Gallery on the old TRS-80 Color computer I had when I was little. <3 Good music/sound effects, good mechanics, and no bugs or issues that I found! Simple but clean and polished, and I enjoyed it a lot! Great job on this!

This story went in a different direction than I expected. I loved how the lore unfolded through subtle hints in the dialogue with all the villagers. I also noticed that Norgrim spoke to himself ("I miss her so much," etc) but didn't reply to the people - not sure if that was intentional or not but I thought it was a neat bit of characterization for this sad, lonely old man. You told a great story and you told it wonderfully. It was very linear but still lets the player explore at their own pace & choose how much to interact on their way to the ending. Beautiful job mapping, great music and sound design. The only thing I even found to nitpick is there's a door opening sound effect when entering the mouth of the cave - that's it. <3 (Also, definitely deserves the saddest game award. ;) )

Simple, enjoyable battle menu. Once I got the hang of it I really liked it a lot! I saw in the description what happened to the music, I'd love to get to try it out again after the jam with the music included. <3 I liked the retro feel as well, overall good job!