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A jam submission

The Other WildsView game page

A Labor of Love for my Favorite Video Game "The Outer Wilds" 72 Hours and Lots Learned =D
Submitted by Alphanerd2 — 21 minutes, 10 seconds before the deadline
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The Other Wilds's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#352.7563.375
Gameplay#411.5311.875
Polish#421.3271.625
Overall#421.8372.250
Theme Interpretation#431.7352.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I could see the labor and the love. I just felt lost on what you wanted us to do. I followed the bramble, got lost and fell through the world. Creativity was there, I could see the vision. Gameplay was ok, some area had collision issues preventing moving. For the theme, I am not sure how it really fits the the of "Fight the Dark". Even if there was not much there it feltmore polished than expected.

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Comments

Jam HostSubmitted

This could be a nice game. The skybox is beautiful and the premise of the game is promising.  Something must be wrong with the collision layers, as I passed through the surface and landed in the center of the planet. Anyway, it's a promising start. Good job!

Submitted

This is a neat little prototype - You should definitely keep at it. :)

Submitted

It's interesting, but I don't really know how to play it (the physics are weird and I've always been stuck, good luck anyway!

Submitted

Hey do that!

Gravity games are possibly my favorite type of game (Outer Wilds, Mario Galaxy), so I really enjoyed getting to play around in here, and it was super cool to see some of the functionality in place. Great work on the art, and getting the gravity system working. It would have been nice if there was something to do, but I still enjoyed getting a look at this stage in development. With some work, you could definitely expand this into an awesome game. I did manage to fall into the planet, so the physics might need to be ironed out a little, but that's the type of stuff I enjoy seeing in early game development. Great work!