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Foddy Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #66 | 1.476 | 1.556 |
Theme | #66 | 2.108 | 2.222 |
Aesthetics | #67 | 1.792 | 1.889 |
Gameplay | #69 | 1.581 | 1.667 |
Overall | #69 | 1.739 | 1.833 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The grapple wasn’t really a good one, it probably wasn’t even working well?
Controls felt very sluggish and slow, The intro was fun and it has a lot of potential to turn into a great game, Good luck!
Ironically, what would improve this game dramatically is the theme of the jam....momentum.
I didn't understand why you can A D move at the begining but then it's removed, maybe try to introduce the grapple mecanic at this time instead.
Controls are indeed really hard and punishing, too much for me, i manage after many attempts to do 4 obstacles in a row before falling. but i think the grapple is too slow and the avatar should have a little mort floatiness right after a grapple, he falls off too quickly.
I think it's really cool for a first jam, really liked the cinematic to introduce the game