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A jam submission

Slippy: Subterrenean Cave Under the SeaView game page

Slip and slide to get to the top while a snowflake laughs at you at each fall
Submitted by No Face — 1 hour, 6 minutes before the deadline
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Slippy: Subterrenean Cave Under the Sea's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#53.9383.938
Overall#83.5313.531
Aesthetics#123.6883.688
Sound#153.1883.188
Gameplay#223.3133.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Super slippy fast momentum bonked a lot, couldn't get a full grasp of the controls, ended up trying to go as slow as possible one jump at a time which for a foddian is not great, ideally I could hold W and just speed my way up if i was good enough but that felt impossible with the controls and unpredictable bounces off the walls 

Developer

…I’m so sorry you played this mr Dan Corona, I was about to actually email you to try my other and a bit more polished foddian. Also, thanks for the feedback! I actually plan to make a remake with better design and better gameplay… Sorry again!

(+1)

NO NEED TO APOLOGIZE! NICE WORK NONETHELESS :)

Developer

Would you still be interested in trying Blast Torque? It’s a bit more polished than Slippy

Submitted

The visuals and sounds are good and nailing the double wall jump right at the beginning feels very nice. The rest of the level is too difficult for me^^

Submitted(+1)

Really pretty art but a shame I can not play it as I use a 60% keyboard, It looks fantastic and the trail makes it better, Good job!

Developer

what’s a 60% keyboard tho???

Submitted

It's missing the arrow keys and numpad keys.

Developer

…OH, guess that makes sense now

Submitted(+1)

Played for about 15 minutes, reached the part in which you warp to the other side of the screen a couple of times, but never managed to get much farther than it.

Gameplay is really simple and quite good, I like the wall bounce instead of the usual wall-jump. Level also looks really good, with some good recovery mechanics and precise jumping. My only nitpick aesthetically-wise was the snowflake (?) following you around, it just seemed to detract from the attention I was giving to the platforming action. Besides that, good game and good level design! Even if I didn't reach far because I'm a potato player, I felt I was slowly but surely improving, and was able to reach higher platforms quicker with each subsequent try.

Developer

so snowflake is there for the exact purpose you complained about, I wanted to give him voicelines but ran out of time so putting him closer to the player was the better solution

Submitted(+1)

Makes sense, it was just not my personal cup of tea (I prefer wholesome stuff) haha

Submitted(+1)

your game is really cool and the controls well thought out for the theme

 And really liked the concept of the suicidal icicle.

Developer

suicide icle? you mean the smug Snoflake?

Submitted(+1)

One of the foddianest games for sure, great use of momentum as well. You nailed the theme! I could not get past the left platform that's visible at the beginning, too frustrating for me and the controls too tight. But it's super polished and juicy!

Developer

ooh, I really should have people know that you can use the walls to your advantage. the thing with the walls is that if you bump them while having a Y velocity moving upwards, it adds an additional force to push you higher

Submitted(+1)

Oh yes I got that right from the start. I don't think an explanation is necessary. I managed to do the first 4-5 jumps, got stuck where there's a vertical wall you bump your head into on the left.

Submitted(+1)

Frustratingly hard satisfyingly awesome when you manage to get progress, well done. :)
Art was also quite cute and appealing and the squash and stretch added  a lot.

Submitted(+1)

Fluid animations and smooth gameplay, I like it! Difficulty is sky high as well, perfect for the theme!

Developer

Thanks, I am currently trying to beat it myself

Submitted(+1)

Love the animations on the character, and the sound effect are really good, I also like the general aesthetic.

Developer

Thanks Vivax, I tried to keep the animations simple and use more code based animation than art based ones. The general aesthetic would have been nicer had I had more time but with what I have it’s the best I can do.

Submitted(+1)

Yoo, downright frustrating, but (therefore) awesome! Well done, the controls are tight and the sound/effects are really solid. Cool idea!

Developer

Thanks, I’ve been doing a lot of platformers over the years and I have been trying to make a good foddian for a while.