Super slippy fast momentum bonked a lot, couldn't get a full grasp of the controls, ended up trying to go as slow as possible one jump at a time which for a foddian is not great, ideally I could hold W and just speed my way up if i was good enough but that felt impossible with the controls and unpredictable bounces off the walls
Play steaming bowl of trash
Slippy: Subterrenean Cave Under the Sea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #5 | 3.938 | 3.938 |
Overall | #8 | 3.531 | 3.531 |
Aesthetics | #12 | 3.688 | 3.688 |
Sound | #15 | 3.188 | 3.188 |
Gameplay | #22 | 3.313 | 3.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The visuals and sounds are good and nailing the double wall jump right at the beginning feels very nice. The rest of the level is too difficult for me^^
Really pretty art but a shame I can not play it as I use a 60% keyboard, It looks fantastic and the trail makes it better, Good job!
Played for about 15 minutes, reached the part in which you warp to the other side of the screen a couple of times, but never managed to get much farther than it.
Gameplay is really simple and quite good, I like the wall bounce instead of the usual wall-jump. Level also looks really good, with some good recovery mechanics and precise jumping. My only nitpick aesthetically-wise was the snowflake (?) following you around, it just seemed to detract from the attention I was giving to the platforming action. Besides that, good game and good level design! Even if I didn't reach far because I'm a potato player, I felt I was slowly but surely improving, and was able to reach higher platforms quicker with each subsequent try.
your game is really cool and the controls well thought out for the theme
And really liked the concept of the suicidal icicle.
One of the foddianest games for sure, great use of momentum as well. You nailed the theme! I could not get past the left platform that's visible at the beginning, too frustrating for me and the controls too tight. But it's super polished and juicy!
Frustratingly hard satisfyingly awesome when you manage to get progress, well done. :)
Art was also quite cute and appealing and the squash and stretch added a lot.
Fluid animations and smooth gameplay, I like it! Difficulty is sky high as well, perfect for the theme!
Love the animations on the character, and the sound effect are really good, I also like the general aesthetic.
Yoo, downright frustrating, but (therefore) awesome! Well done, the controls are tight and the sound/effects are really solid. Cool idea!
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