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Gravity Manager's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #39 | 2.582 | 3.333 |
Sound | #42 | 2.066 | 2.667 |
Gameplay | #48 | 1.807 | 2.333 |
Overall | #48 | 2.130 | 2.750 |
Aesthetics | #50 | 2.066 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Its fun - but the attractors and repulsors are quite hard to use and the timer still continues while building, even though it can be pretty slow - and what really annoys me is the grid being slightly off on many levels :(
Looks interesting! I encountered a couple of bugs, like on the levels with two balls one of them frozen and the game had to be restarted, also the graphics on pulling and repelling things would sometimes disappear. Other than that it is a great puzzle game. Great job!
I like the concept of the game! Having a couple of things to control the ball to guide it to the goal is quite fun! the theme of it being a gravity manager is also very fitting! The aesthetics of it is quite fitting with the atmosphere and works really well. The sound effects and the ambient music is also well implemented. Overall cool game!
Requires UE Prerequisites.
Ball froze on one of the later levels, so I couldn't complete the game and had to restart.
Visual effects also occasionally fail. Not really a "speedrunnable" kind of game IMO. Too much input chaos and imprecision.