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Tarot's Bad Trip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #13 | 4.100 | 4.100 |
Overall | #29 | 3.300 | 3.300 |
Theme | #32 | 3.600 | 3.600 |
Sound | #45 | 3.000 | 3.000 |
Gameplay | #93 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
im feeling the bad trip, oh gosh. I like the aestetic, but the camera is a little weird
The mouse controls were very difficult haha I sucked. It needed constant pushing of the mouse. Maybe I misunderstood...
The MonkeyBall vibes were good tho!
Mouse controls feel far too sensitive for me and it's very hard to control. However, the visuals and 3D models are amazing. I love the vibe of the game. Great job on that part!
Its rare Im jealous of jam games, but I wish I made this. The aesthetics and creativity are amazing, this totally deserves more dev time after the jam. My only issue with the game is kind of a big one, but it feels really bad to control, having to constantly readjust your mouse to keep forward momentum really does not feel good, and makes getting a flow going hard. Also hitting reset should really also reset your timer.
Great work, looking forward to potential updates :D
Thanks so much for the input!! This was only my second time programming a game on my own and balancing that with making all the 3D assets and music was a lot harder than expected lol! I definitely want to tweak the controls and make the game have more fluidity in it for sure, so I appreciate all the feedback! :) -Bovine
holy macaroni the vibe of this game is insane, I love it so much!
I love the aesthetics of this game! The gameplay was a bit frustrating, but the art direction was absolutely amazing. Great job!
This game is really sick. I especially love the visuals. Genuinely the aesthetic is top tier.