I would still work on control, but this eclipse because the meaning of it has not yet fully comprehended, but the work is well done!
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FlowRunner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #26 | 2.750 | 2.750 |
Gameplay | #34 | 2.750 | 2.750 |
Aesthetics | #34 | 2.875 | 2.875 |
Overall | #35 | 2.750 | 2.750 |
Theme | #39 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very cool and interseting concept!! Was very fun and felt satisfying to play it the second time around, knowing the cube placements and going to the placements backwards, loved it :]
Interesting idea! Some nice music as well :)
I did manage to clip through the floor on the last room when the elevator block came all the way down, it just pushed me straight through, but It's a pretty interesting concept for a game! It was a unique challenge navigating rooms that you can only sorta figure out just where the exit is.
I think the jump was a little bit floaty, but other than that it was pretty well executed well done!
I don't really like how it goes black whenever you look at the thing and I also think that the sensitivity on the camera movement is set too high. I do like the music and the basic platforming. It could use a little bit more time in the oven but not bad at all overall.
Is it supposed to go to black when you turn a certain direction? It feels a bit like when I'm dreaming about walking :D
It's an interesting concept that could use a bit more polish, but overall, it's enjoyable
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