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JHawk Studios

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A member registered Oct 03, 2020 · View creator page →

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Lots of potential for sure! A very cool concept with lots of room for expansion and polish. The art and animations were great as well! I also think having the main "health" system be in the form of "motivation" is a neat concept as well.  I don't know if you'll be familiar with this at all as it's a bit of a niche reference, but this game sorta reminds me a bit of  the old flash game "Raft Wars", which I absolutely loved as a kid. As I mentioned before, there are so many places you could take this project if you're planning on continuing the development, such as maybe you could get some sort of splash damaging snowball that, if it lands between two players, they both take damage. This would create more of a use to the switch positions button. Anyway, really cool stuff :D

Normally having "floaty" movement is frowned upon in games, but in this case I actually really enjoyed the more momentum based approach! the nice, calming music, also really complimented the game well. Overall very good :) 

fun! It was cool to have the option between the shotgun and the dynamite! could definitely see this expanded in the future :)

Really cool style! Also really fun trick animation :) I think with a bit more control while in the air, this could be really great! Good Stuff! 

Pretty cool! Played for a lot longer than I thought I would lol, got to level 39 before dying. I found myself gathering a lot of wood without using much, so to counteract that, a cool addition that I think could fit in well with this game would be the ability to place a campfire of your own it could maybe cost 5 wood or something, and maybe even have it melt surrounding snow to add in a bit extra strategic depth while also keeping the wood's economy steady.
There are a ton of directions you could take this game if you decide to revisit after the jam. Good game!

After reading your plans for future development, this will be such a fun game! Good luck with continuing the development :D For some reason only when holding left and up or down I could break two blocks at once which was pretty fun, so maybe another tool could break multiple blocks at once in a similar way

A nice platformer! I like the obvious influence of Jump King without it being a copy. It would be nice to add in a little more control of some kind, like in Jump king you can jump straight up to sort of test a jump without committing, and because this game doesn't have that ability, it would be cool to see some other buff to the movement. I also like the more level based approach, so you can get the feeling of accomplishing a difficult section without the risk of losing a ton of progress, which Is great. 

Overall very fun!

hey really sorry, but I only have a Mac so I can't download that file, but if there's somewhere I could play a Mac build that'd be great. It looks really cool so I definitely want to give it a try :)

Such a cool Idea! I especially like being able to freeze the buttons to make them last a bit longer, very clever :) The variable jump height was nice too. At times it was a bit tricky to differentiate foreground from background, but with two colors that's really difficult to do. Fun Game!

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I'd like to play as many as I can on my off-time  throughout the week, so drop them down below and I'll give them a play and leave some feedback! 
Also here's mine if you'd like to give it a go as well :) 

https://itch.io/jam/1-bit-jam-5/rate/3309889

Really cool! I Love how the flashlight inverts the color of whatever area it' pointing at, it really sells the effect. Fun but simple gameplay with really great sound design to boot, well done!

A calm grid-based puzzle game about making snowmen! Hope you enjoy :D

https://itch.io/jam/1-bit-jam-5/rate/3309889

Catchy music! It added a lot to the exploring of the snowy wilderness :)

https://itch.io/jam/1-bit-jam-5/rate/3309889
A little puzzle game about building snowmen! Have fun :)

Fun! I love how quickly everything escalates and gets out of control. Turns out I'm not as good at basic addition as I thought lo

This is a really cool concept that I'd love to see developed further! The ideas you mentioned at the end all sound like they'd make great additions to the game. I also really like the ability to choose the color palette. really fantastic overall!

Thanks so much for playing! 

Just Released The New Pack :D

Thanks so much for using my music!! Really great stuff for a first game, it was very difficult at first, but I could really feel myself getting better at the game the more I played! I like that the level design changes between bosses as well. It would be nice if it were a little bit easier to see the player health instead of it being all the way in the corner of the screen, because my attention was focused on the action in the middle so I often forgot to check my health. Great stuff overall, thanks again :D

Really cool games! Thanks so much for listening to and using my music :D I really appreciate It! 

Once again really cool art :) it took me a minute to get used to the controls but it felt good when I got the hang of it. I also really like the cross between classic games to make something new and unique

Cool stuff! I love how it makes you question the balance  between doing what is moral and what is best for your people , really makes you think :D

I was able to make it through without losing too many people so I was pretty happy with that! 

Sure thing! I'll get right to it :D

Just released another pack to the store! this time DUNGEON Themed! 

Made by request!

Thanks so much for using my music!! It really means a lot.
Great game! not often you see a level editor in a game-

here's the code for the level I made (very hard):

[[6, 0, 0], [6, 0, 1], [6, 0, 2], [6, 0, 3], [6, 0, 4], [6, 0, 5], [6, 0, 6], [6, 0, 7], [6, 0, 8], [6, 0, 9], [6, 0, 10], [6, 0, 11], [6, 0, 12], [6, 0, 13], [6, 0, 14], [6, 0, 15], [9, 1, 0], [9, 1, 4], [5, 1, 13], [7, 1, 14], [6, 1, 15], [9, 2, 0], [9, 2, 4], [5, 2, 13], [7, 2, 14], [6, 2, 15], [9, 3, 0], [9, 3, 4], [4, 112, 336], [5, 3, 13], [7, 3, 14], [6, 3, 15], [9, 4, 0], [9, 4, 4], [5, 4, 13], [7, 4, 14], [6, 4, 15], [9, 5, 0], [9, 5, 4], [5, 5, 13], [7, 5, 14], [6, 5, 15], [9, 6, 0], [9, 6, 4], [11, 6, 5], [11, 6, 6], [11, 6, 7], [11, 6, 8], [11, 6, 9], [11, 6, 10], [11, 6, 11], [11, 6, 12], [5, 6, 13], [7, 6, 14], [6, 6, 15], [9, 7, 0], [9, 7, 4], [11, 7, 9], [16, 7, 10], [16, 7, 11], [16, 7, 12], [5, 7, 13], [7, 7, 14], [6, 7, 15], [9, 8, 0], [9, 8, 4], [11, 8, 9], [6, 8, 15], [9, 9, 0], [0, 304, 80], [9, 9, 4], [1, 0, -192], [11, 9, 9], [6, 9, 15], [9, 10, 0], [9, 10, 4], [11, 10, 9], [19, 336, 400], [6, 10, 15], [9, 11, 0], [9, 11, 4], [11, 11, 9], [6, 11, 15], [9, 12, 0], [9, 12, 4], [11, 12, 9], [6, 12, 15], [9, 13, 0], [9, 13, 4], [11, 13, 9], [5, 13, 13], [7, 13, 14], [6, 13, 15], [9, 14, 0], [9, 14, 4], [11, 14, 9], [11, 14, 10], [11, 14, 11], [11, 14, 12], [5, 14, 13], [7, 14, 14], [6, 14, 15], [9, 15, 0], [9, 15, 4], [5, 15, 13], [7, 15, 14], [6, 15, 15], [9, 16, 0], [9, 16, 4], [5, 16, 13], [7, 16, 14], [6, 16, 15], [9, 17, 0], [9, 17, 4], [5, 17, 13], [7, 17, 14], [6, 17, 15], [9, 18, 0], [9, 18, 4], [10, 18, 14], [6, 18, 15], [9, 19, 0], [9, 19, 4], [9, 19, 14], [10, 19, 15], [9, 20, 0], [9, 20, 4], [9, 20, 14], [10, 20, 15], [9, 21, 0], [9, 21, 4], [9, 21, 14], [10, 21, 15], [9, 22, 0], [9, 22, 4], [9, 22, 14], [10, 22, 15], [9, 23, 0], [9, 23, 4], [17, 752, 368], [9, 23, 14], [10, 23, 15], [9, 24, 0], [9, 24, 4], [9, 24, 14], [10, 24, 15], [9, 25, 0], [9, 25, 4], [9, 25, 14], [10, 25, 15], [9, 26, 0], [9, 26, 4], [3, 848, 368], [9, 26, 14], [10, 26, 15], [9, 27, 0], [9, 27, 4], [11, 27, 5], [11, 27, 6], [11, 27, 7], [11, 27, 8], [9, 27, 14], [10, 27, 15], [9, 28, 0], [9, 28, 4], [15, 28, 5], [15, 28, 6], [15, 28, 7], [15, 28, 8], [10, 28, 14], [6, 28, 15], [6, 29, 0], [6, 29, 1], [6, 29, 2], [6, 29, 3], [6, 29, 4], [8, 29, 5], [8, 29, 6], [8, 29, 7], [8, 29, 8], [10, 29, 9], [10, 29, 10], [10, 29, 11], [10, 29, 12], [6, 29, 13], [6, 29, 14], [6, 29, 15], [20, 0, 10], ["A Sip of Water", 0, 0]]

I can't wait to see what it looks like! Ive just made a song from the description you gave me, excited to show it to you :)

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Hey thanks so much for trying my music!! I'll try to get something out for you in the next few days :D 
Is there a time frame that you'd like the music by?
also if you'd like,  you can message me on discord  (  jhawk2341 ), and I can send you what I'm working on so we tweak it to get something that really fits your project! 

Stunning game both visually and audibly! Really really impressive for the time constraint :D

Like a couple others mentioned, it would be nice to be able to restart from the keyboard (probably the space bar to match the start)

I would also really like to see some sort of combo, or at least making your punches cancel the enemy attack (could even be a weak and strong attack system where strong attacks cancel enemy ones but weak jabs don't), I think that would add a lot of depth to the game.

Another way to add a bit of depth could be to replace the 3 heart system with a heath bar to match the enemy's, which enables you to make each attack from the enemy have different weights to them, for example a leg sweep wouldn't hurt as much as a ground slam, so it would feel more rewarding to the player if they block a big hit and avoid taking a lot of damage.

There are really endless directions you can take this game! It's a really good base to build a larger project around! I look forward to seeing where you take this :)

Thanks so much for playing!

I'm glad you've enjoyed playing! Youve been putting in some really impressive times :D

Oh interesting you wouldnt expect it to change so drastically device to device. Having a calibration screen is a great idea! Good luck if you decide to add it in!

Thanks so much!!

Glad you liked it :)

Thanks for playing!

Just played the web version! Cool idea for movement, very original. 

Unfortunately I only have a trackpad so it was VERY difficult haha, but I appreciate the new take on controls :)

If you plan on updating post jam, I'd suggest making the circles that you draw move the ball MORE to ease up on the hand pain lol.

It was quite fun to build up speed when going downhill then hitting a jump. Good stuff!

Was fun to scurry around as a rat trying not to get squashed! I like the art and sound too. It would be nice to have maybe an extra way of moving like a dash or a roll to help vary up the movement. Good stuff :)

Thanks for playing :D So glad to hear you enjoyed it!

Fun! Love the speed you can get to with the slopes :D 

It was a bit frustrating after getting past a difficult section to fall into a hole and have to restart the level, so maybe it would benefit from a simple checkpoint system? I feel like that would elevate the gameplay a bit and encourage the player to use the fast paced movement to it's fullest. 

Good work!

A nice little platformer! Some good stuff on display :)

Some tips to help you in future projects-

For the timer, try rounding it to only 2 or maybe three places behind the decimal, it helps to keep game looking a bit cleaner, and also makes it more readable! 

And for the artwork, I'd really recommend either trying to make all the assets yourself (which is a lot of work, I know) or, if you're using asset packs, try to use art all from one pack, or at least from packs with the same visual style. The consistency will wrap up the whole game nicely! 

Anyway nice work! keep going :D