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The Sacrifice (Spooktober Jam 2021)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #91 | 3.571 | 3.571 |
Overall | #98 | 3.286 | 3.286 |
Theme | #110 | 3.143 | 3.143 |
Audio | #129 | 2.857 | 2.857 |
Gameplay | #133 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice escape level with good attention to detail. I discovered that if you stand near the corners of some walls, the specter cannot actually catch you, he just keeps running into the wall opposite of the corner. Maybe you can turn this into a feature by having hiding spots?
Yes, indeed! I also noticed when testing it. You can use the walls for your advantage. Let me say that my original planification was an open room and you must run no matter what, but honestly I prefer being able to take advantage of the walls, it is less annoying. My other game Horroria has this same mechanic and the rooms are more opened (big and small) and it's much easier for the specter to catch you, so for this simple escape game, I think it's nice that you can trick him with the walls. There is one "disadvantage" here. The first time, the specter will spawn near the summoning circle, but next times, he will spawn where he last dissappeared. He doesn't spawn in the same spot all the time. So you should be cautious because if you are walking near the spot where he dissappeared before and you don't pay attention, he can catch you instantanely. Thanks for commenting :)
Spooky atmosphere, and a very heart-thumping chase whenever that specter appeared! I also liked the random different protagonists!
Thank you very much, I wonder if you also discovered the different endings :D your game is also very cool!
The atmosphere was literally outstanding. Great work, bud!
Thank you :D
Loved the atmosphere! It was my first escape game in 2D, I had a lot of fun! Great use of the theme too:)
Thank you! I'm glad you enjoyed it :D