Play Trash Game
The Lemonade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #100 | 3.231 | 3.231 |
Audio | #183 | 1.846 | 1.846 |
Graphics | #195 | 2.385 | 2.385 |
Gameplay | #199 | 2.000 | 2.000 |
Overall | #204 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good clicker concept but the music seems a bit harsh on the ears and the C power up is kind of useless because while it does increase the sacrifices, spending peanuts increases the cooldown for sacrifices so you end up with a net loss.
yea I did music for the first time.. sorry for the bad experience. I guess the c powerup was rather too costly
The small peanuts are blocking the upgrade text at the right. The gameplay idea is nice but a bit bland. Would have been cool if the game was longer, with more upgrades but more peanuts required to win. The theme of the jam was very well incorporated though.
thanks for the feedback!! :D Yeah you are right about the peanuts.. I should have changed that and as some told I should have added random powerups too!!
wow that's a tually true... Thanks for the advice about this and yes at least it's not unity hehe.
The art is simple but the game is nice! Maybe a little too slow-paced, but really enjoyable! nice job
thanks :D
The game has a very interesting theme aside for the sfx and music. It might be more fun if the game has a little faster pace. But overall well done!
thanks for the feedback and yes I made a lot of mistakes in the main Gameplay.. I will do better next time:D
A very weird game. The game idea is good. A suggestion could be adding the possibility to disable the background music and have some satisfying sound effects while doing the sacrifice and add some tweaks like a energy bar instead of seconds and some random power ups to reduce the time
Thanks for the feedback. The idea of disabling my bad music is actually right. I should've done that and the random powerup idea is also nice :D
Your game has a pretty interesting story behind it , has a good focus on the theme and the pixel art looks pretty good. I probably wouldn't put a click cooldown on an idle game or at least make a permanent cooldown decrease - you have to practically be mashing your keyboard to make a profit on the 3 second ability
Yea thats true.. Thanks for the feedback!! I really truly thought the same.. I just thought that the game would become too short... In wanting to debuff the powerup I made it bad as it was supposed to have 5 seconds. I will change that in an update after the jam :D
I think the idea of the game was really good but you can definitely try implementing after some more experience in gamedev. Cheers!
Thanks for the feedback and advice :D
Weird game...
True
This game was very slow, Im afraid I got bored after the first powerup, but I did like your story thats why I played the game.
Thanks for the feedback! I am afraid that yes the game is actually very slow and boring.. I am a very newbie gamedev and thanks for pointing out that part. Next time I will have a more fast game and actually not boring. Yes I worked on the story aspects more than the main game.. I guess from the next time I will pay attention to all the factors of a game :D