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(Almost) No One Left Behind (2021 Spooktober Game Jam Submission)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #22 | 4.125 | 4.125 |
Gameplay | #60 | 3.500 | 3.500 |
Overall | #66 | 3.500 | 3.500 |
Audio | #80 | 3.250 | 3.250 |
Graphics | #84 | 3.625 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
very creepy vibes liked a lot the light in the dark tho I didnΒ΄t encounter any danger while going getting out of the labyrinth It was luck I guess.
Got out with all 4 people on my 2nd try. Really liked the atmosphere that was created.
Very nice take on the theme!!! Great spooky gameplay and idea. Really nice work.
Very nice take on the theme!!! Great spooky gameplay and idea. Really nice work.
A nice spooky atmosphere with the ambient sounds, and being able to lose even the character carrying the flashlight made for a slasher-movie-like feeling of barely making it out at the end. There's some potential in this concept!
I appreciate the feedback!
I had initially planned to give each friend some unique trait or tool that would be helpful in navigating the maze (or may even in combat) and letting you choose who you were leaving behind to give the game some strategy. That idea had to be cut for time reasons, but I just enough time to add the flashlight drop mechanic in at the end.
great game Theme is spot on.
Lovely suspenseful atmosphere, good use of the sacrifice theme in leaving your friends behind tactically.
Got extra spooky when the flashlight dropped! Made it out with just one person left :)
Thank you for the feedback!
The flashlight drop was a very last-minute add. I had planned to add a mechanic that would let you pick it back up with one of the other friends but ran out of time.