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A jam submission

Tribulation On Sacred NightView game page

Collect the objects the evil spirit stole from the gathering house
Submitted by Radioactiv Pankakez
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Tribulation On Sacred Night's itch.io page

Results

CriteriaRankScore*Raw Score
How well did the game follow the constraint#83.3333.333
Cohesiveness of game elements#83.5003.500
How well did game visuals follow the N64 Spooktober theme?#93.5003.500
Unexpected or surprising elements in the game#112.5002.500
Overall#122.9722.972
Overall uniqueness of the game concept#142.1672.167
Quality and fit of sounds and sound effects to the game#142.8332.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Love the skybox and how sparse the area is

HostSubmitted(+1)

I really enjoyed the kind of peaceful/eerie feel this game gave me. The visuals were great too. I know you had minimal time to make this one. Would be cool to see what you came up with if you took this art style and made a full game out of it.

Submitted (1 edit) (+1)

A chill, slightly surreal experience that gave me about twenty minutes of playtime. I understand you didn’t have a lot of time to work on the game so I appreciate what’s there.

I managed to find about 5 bibles, a guitar, and a sign before my computer got too hot and I gave up. I kept getting lost; it would have been helpful to have more landmarks, like the ring of pumpkins in the starting area. Like say, a giant pumpkin statue or a circle of houses. That being said, the green lights really helped.

The highlights of my experience were 1) the moment the ghost shows up (legit scary); 2) the cemetery; and 3) the time I was exploring the temple courtyard, spotted a green light on an inside wall, and was able to follow it around to the outside wall to where the object was.

Bugs/issues found:

  • controller support is limited to strafing
  • pressing E when a message is shown reloads the current message instead of advancing
Developer(+1)

Thank you. I would have loved to have added more. If I could I'd add more lights and landmarks like you suggested


I didn't really add any controller support. I think that's just how to script I made works. I wish I could have added controller support too 👁️👄👁️


I also didn't add a button on the keyboard for changing the dialogue. I probably should have. Maybe next time I will do that. There's supposed to be a next button on the bottom of the screen, but there's a cutoff issue on most screens unfortunately. I need to fix that sometime