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A jam submission

Paradox VergeView game page

Shaking hands. Four customers. A green gramophone. One night of redemption and recurrence.
Submitted by Colespy, Smoothy88, saigoon2000 (@saigoon2000) — 40 minutes, 25 seconds before the deadline
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Paradox Verge's itch.io page

Results

CriteriaRankScore*Raw Score
Score#713.7783.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Log Line
Shaking hands. Four customers. A green gramophone. One night of redemption and recurrence.

Content Warnings
Explicit Language, mention of murder, drugs, explicit imagery

Team Members
@AlterRektMLG, @expiredbiscuits, @lescarmigilione, @tastyjammy, @QuadriLad, @langur_lucid, @deoedipianized, @TeamIcarusGD

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Comments

Submitted(+1)

I'm guessing you guys have fixed the text-skipping issue on clicking that a few other commenters mentioned because it didn't happen during my playthrough :3 Though the loading of new lines of text was sometimes a little bit delayed.

I think the visual style is really cool :3 I love the art throughout! 

Developer(+1)

Thanks for checking out our game, we did fix the text-skipping and a few other issues as well.

Submitted(+1)

I really wanted to like this game but I'm sorry to admit I struggled a little bit. The UI has a lot of issues, especially the fact that clicking even a smidge before the dialogue is finished immediately launches the next line, or the fact that it's sometimes very ambiguous and unclear what you're meant to do or what you want to click on (but you're a bit afraid to click on stuff randomly because you don't want to skip another dialogue)!
I also had some (albeit smaller) issues with the writing, which felt a little too edgy at times - I'm totally okay with the harder, grittier stuff but there were points where it felt a little bit forced, at least for my personal taste.
That being said, there's obviously great potential in this project, and it shows in things like the ambitious opening sequence and the great music - I commend you for using Unity to make a VN, which is really tremendously harder and more finnicky than Ren'Py (or even Godot for that matter, which I used for my own entry), and I'm sure that should you decide to keep working on this project and polishing it, you'd have a very qualitative and unique product to show for it at the end of the road.

Developer(+1)

Thanks for playing our game and giving us your valuable critique, really sorry  about your experience with the game though. we are fixing some of the glaring flaws the game's got which we couldn't fix because of time management issues. Please stick around for the next update!! and while writing is something we cannot fix as of now, we'll be sure to keep that mind for our next project!

Submitted(+1)

Hi! Thanks for your reply, I'm sure your future works will be fantastic! Looking forward to it!

Developer(+1)

We've fixed most of the glaring issues that we found - hope it's a better experience now. Thanks for checking us out, really appreciate your concerns!

(+1)

Looks good, need some QoL changes but I really dig the music and the arts.

Developer

The music creds goes to @Langurlucid, he is really good. As for the game, please stick around for the next update and as always thanks for playing !

Submitted(+1)

I want to read this but the system is not very convenient-see my full feedback on the page

Developer

Hi, we’re really sorry about the click skipping issue. It somehow didn’t occur during testing on Unity but the build came out like that at first. But we’ve updated the game here with the fixes. Thank you for playing, please give us another chance and try it out again if you have some time.