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A jam submission

Whac-A-MoldView game page

Game with the objective to Whack molds off a cheese block.
Submitted by AaronDcunha — 2 days, 10 hours before the deadline
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Whac-A-Mold's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX)#53.6003.600
Overall (THE BEST of the best, All other categories considered!)#93.2003.200
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation)#103.4003.400
Audio (SOUND Music, Sound Effects, Quality and Use of Sound)#103.3003.300
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas)#132.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Aaron D'Cunha

Third-Party Assets
Sounds effects from Pixabay, Junggle Cartoon GUI

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Comments

Submitted

Things I liked:

- A very simple game with a good amount of polish. SFX are crisp, visuals are nice, and I like the description on the Itch page.

- The gameplay, while simple, is very well-executed. It's like peak mobile game, which I mean in a good way--like Doodle Jump and the like. 

Things I didn't like:

- There's a decent amount of RNG involved with getting a high score. I've played it twice, never missing a mold in either case, and gotten scores of both 460 and 610. I know some amount of RNG can be good, but I'm disinclined from making too many attempts if I've no guarantee that playing well will get some sweet, sweet scores or not.

- The hammer icon sometimes obscures cheese holes and hides what's behind it. While I do kinda like the extra element that adds, it's also a little irking, so take that as you will.

Regardless, good job!

Side note: as previously stated, my high score is 610.

Developer(+1)

Thank you for your input! (I definitely was not lazy with the RNG 💀)