20 entries were submitted between 2024-03-07 02:00:00 and 2024-03-18 05:59:59. 164 ratings were given to 19 entries (95.0%) between 2024-03-18 05:59:59 and 2024-03-20 17:00:00. The average number of ratings per game was 8.2 and the median was 8.
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #1 | 4.273 | 4.273 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #3 | 4.364 | 4.364 |
Overall (THE BEST of the best, All other categories considered!) | #3 | 4.091 | 4.091 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #3 | 3.818 | 3.818 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #4 | 3.818 | 3.818 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #1 | 4.667 | 4.667 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #1 | 4.583 | 4.583 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #2 | 4.500 | 4.500 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #2 | 4.417 | 4.417 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #2 | 4.000 | 4.000 |
Criteria | Rank | Score* | Raw Score |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #1 | 4.900 | 4.900 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #2 | 3.900 | 3.900 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #3 | 3.900 | 3.900 |
Overall (THE BEST of the best, All other categories considered!) | #4 | 3.900 | 3.900 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #5 | 3.600 | 3.600 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #1 | 4.500 | 4.500 |
Overall (THE BEST of the best, All other categories considered!) | #2 | 4.375 | 4.375 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #4 | 4.250 | 4.250 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #4 | 3.875 | 3.875 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #4 | 3.625 | 3.625 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #5 | 3.500 | 3.500 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #7 | 3.375 | 3.375 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #11 | 3.375 | 3.375 |
Overall (THE BEST of the best, All other categories considered!) | #11 | 3.000 | 3.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #13 | 2.750 | 2.750 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #5 | 3.500 | 3.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #6 | 3.750 | 3.750 |
Overall (THE BEST of the best, All other categories considered!) | #7 | 3.250 | 3.250 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #8 | 3.375 | 3.375 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #10 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #6 | 3.333 | 3.333 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #7 | 3.556 | 3.556 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #7 | 3.444 | 3.444 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #7 | 3.444 | 3.444 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #9 | 3.222 | 3.222 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #7 | 3.250 | 3.250 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #8 | 3.375 | 3.375 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #12 | 2.875 | 2.875 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #14 | 3.250 | 3.250 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #17 | 2.250 | 2.250 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #9 | 3.341 | 3.571 |
Overall (THE BEST of the best, All other categories considered!) | #12 | 2.940 | 3.143 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #12 | 2.806 | 3.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #13 | 2.806 | 3.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #13 | 3.341 | 3.571 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #3 | 4.111 | 4.111 |
Overall (THE BEST of the best, All other categories considered!) | #5 | 3.889 | 3.889 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #7 | 3.556 | 3.556 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #9 | 3.333 | 3.333 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #10 | 3.333 | 3.333 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #11 | 3.300 | 3.300 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #14 | 2.700 | 2.700 |
Overall (THE BEST of the best, All other categories considered!) | #16 | 2.500 | 2.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #18 | 2.800 | 2.800 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #18 | 1.400 | 1.400 |
Criteria | Rank | Score* | Raw Score |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #11 | 3.375 | 3.375 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #12 | 3.125 | 3.125 |
Overall (THE BEST of the best, All other categories considered!) | #13 | 2.750 | 2.750 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #13 | 2.750 | 2.750 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #16 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #5 | 3.600 | 3.600 |
Overall (THE BEST of the best, All other categories considered!) | #9 | 3.200 | 3.200 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #10 | 3.400 | 3.400 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #10 | 3.300 | 3.300 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #13 | 2.900 | 2.900 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #6 | 3.608 | 3.857 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #8 | 3.341 | 3.571 |
Overall (THE BEST of the best, All other categories considered!) | #10 | 3.074 | 3.286 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #14 | 2.673 | 2.857 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #15 | 3.074 | 3.286 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #10 | 3.000 | 3.000 |
Overall (THE BEST of the best, All other categories considered!) | #15 | 2.667 | 2.667 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #15 | 2.556 | 2.556 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #15 | 2.556 | 2.556 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #16 | 2.889 | 2.889 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #16 | 2.539 | 2.714 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #19 | 2.539 | 2.714 |
Overall (THE BEST of the best, All other categories considered!) | #19 | 2.004 | 2.143 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #19 | 2.004 | 2.143 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #19 | 1.203 | 1.286 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #15 | 2.625 | 2.625 |
Overall (THE BEST of the best, All other categories considered!) | #16 | 2.500 | 2.500 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #16 | 2.500 | 2.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #17 | 2.875 | 2.875 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #17 | 2.250 | 2.250 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #4 | 3.625 | 3.625 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #5 | 4.000 | 4.000 |
Overall (THE BEST of the best, All other categories considered!) | #13 | 2.750 | 2.750 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #16 | 2.500 | 2.500 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #17 | 2.250 | 2.250 |
Criteria | Rank | Score* | Raw Score |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #9 | 3.474 | 3.714 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #11 | 2.940 | 3.143 |
Overall (THE BEST of the best, All other categories considered!) | #18 | 2.405 | 2.571 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #18 | 2.138 | 2.286 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #19 | 2.138 | 2.286 |