Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SolidariTedView game page

You are Ted, a plague doctor. Help your community!
Submitted by Yutso — 1 hour, 6 minutes before the deadline
Add to collection

Play game

SolidariTed's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Creative Craze#1073.0003.000
Best Mood Mojo#1192.7142.714
Relevant to the StaySave! Jam Theme#1402.5712.571
Player Engagement Power#1562.2862.286
Innovative Impact#1662.0002.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Very nice graphics! Core mechanic felt solid, could use more variety over time

Submitted

Great art! Looked awesome. I couldn't figure out how to play though, and the options menu did not work. 

Submitted(+1)

Suuuper interesting game, HUGE props to the art, looks wonderful <3 Agreed with the others that there needs to be a bit more difficulty to spice tings up though

Developer

Thank you! We might do it in the future but didn't have time for the jam, we didn't work overnight or anything so we were short a little. And yeah our artists did a fantastic job!

Submitted(+1)

Nice game.

Developer

Thanks a lot !

Submitted(+1)

The game is a cool start but it definitely needs some sort of difficulty increase over time, it quickly becomes just doing the same thing over and over again with no real danger.

Developer(+1)

Thank you so much! Yeah we planned increasing difficulty through adding lanes and items, but unfortunately didn't have time to implement for the jam. We might add it in the future!

Submitted(+1)

Really cool entry, you could improve UI, beacuse it doesn't fit the game, also it would be cool if game would have progressive difficulty, for example new items and needs with every day, this concept has a lot of potential

Developer(+1)

Thank you very much for your comments ! Yeah UI/UX was a mess unfortunately due to time limit... thanks for the input about difficulty! We actually thought about it, so it wouldn't be an infinite game, like more lanes over time and different needs and supply. It could be improved in the future!

Submitted(+1)

Interesting game! I would have enjoyed a little more visual feedback on controls in game. Also the fact that the whole block is not one potion / mask is confusing. Good job, nevertheless!

Developer(+1)

Thank you so much! Yeah we didn't have time to implement UI/UX unfortunately but it could be done in the future :)