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GamerSmurf

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A member registered Mar 05, 2020 · View creator page →

Creator of

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Thank you for your feedback! I'm glad you liked it!

Nice Game! I enjoyed the aesthetic a lot! I wish there was a mouse look instead of left and right keys though which would have made it even more fun!

Amazing art style and concept! Although I glitched onto the water once.

Awesome concept! Enjoyed playing the whole level. Wish there were more!

Thank you!!

Awesome game and execution! Enjoyed playing it a lot!

Nice game! I got stuck on the tutorial screen sometimes though.

Nice game! The animations are very fluid!

Great concept and simple controls! I believe you could improve upon the randomness of obstacles a little bit because currently it is very easy to just go to the edges and gain a lot of points. 

Great concept! Although I would have liked if the controls were a little less slippery.

Great game! I loved the aesthetic as well! Maybe  you could have more input options instead of just the mouse click to increase player involvement, but its not a deal breaker.

Thank you for your feedback! I am sorry for the issue you had! I am already working on customizable controls for the game so it should be patched as soon as uploads become available again.

The game is very aesthetically pleasing and relaxing. I had fun playing it!

Great concept and execution. The game is very polished. Would love to see more levels. Kudos to you, and Lisa!

Interesting concept! The game runs very smooth so I enjoyed playing it! I would have loved for a way to kill the enemies or at least stop them from chasing you, but the current mechanic also adds for a bit of challenge. Good work!

The game is very well thought and executed! I enjoyed creating new conspiracy theories and the subtle humor throughout the game! Loved the aesthetic as well!

Nice game! You need a very steady hand to fly the plane, which adds for a bit of realism, however I feel that it could be made a little smoother so it takes a less amount of time to get used to the feel.

Great job! I loved the poetry and the relaxing music and gameplay!

Awesome idea! The graphics also look great! Good job!

Good job! The steering was a bit sensitive, so it took a while getting used to it. As well, some areas with gaps to pass through are blocked, but I don't know if that is on purpose or not, so it was ok.

Thank you for your feedback!

Thank you very much!

Interesting concept! There is also a tutorial in the start, which is always great to have. The game has a Flappy Bird / Getting Over It type of feel to it, where it is so hard, it makes you want to play more of it! I would love some visual indicator of how much lives you have or how much toilet paper you can actually waste, but its not a deal breaker!

Very relaxing and aesthetically pleasing! The arrow started acting weird when you were near the delivery location, but apart from that, the game is very enjoyable!

Fair enough! Its definitely not a game breaker.

Thank you for the feedback! I was trying to think of the best way to align the controls but found out that there were problems with either configuration (I personally felt this to be more intuitive). My immediate goal is to add an option for customizable controls, which is very much needed right now.

Interesting concept! I would have loved a more in depth tutorial, since it took me a while to figure out that you were supposed to destroy the virus and not run away from it. Once I got a hang of it though, it was very engaging and challenging. 

You could also maybe add an option to move the play area via a mouse button instead of arrow keys to make it more intuitive, but its definitely not a game-breaker.

Loved the idea, although I would have enjoyed the option of pressing another key instead of the mouse button to speed up happiness. Maybe you generate more happiness per click in the beginning. As well, it took me a long time to figure out that the image on the screen had Table written over it, so you could maybe add some more contrast to it!

Loved the aesthetic! Very smooth and intuitive controls, however it is still a little buggy in the new version. I would have loved an indication of what the different behavior skins produce, but I still enjoyed playing it!

Amazing concept and graphics! I love how fluid the cutting mechanism was. One thing I would have liked was icons of the people during the cutting phase as it was confusing to figure out who was who, except for the dog. I enjoyed playing the game nonetheless!

Interesting concept! I would liked a more in-depth tutorial, since it took me way too long to fully understand how to play the game. As well, I was also stuck on the instructions screen for so long because I thought that the game was loading. Good job, nonetheless!

Duly noted! I am already aware of the issue where you can't really look at the scenery a lot, especially since that's the whole point of the game. I am already working on a fix for this and will patch it when the uploads become available again.

Thank you very much for taking the time out to provide some feedback!

Awesome graphics!

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Great concept! I would have liked it if the map was a bit smaller though!

Absolutely brilliant aesthetic and concept! I wish the game was longer so that I could enjoy the music, but awesome work nevertheless!

Interesting game! I would have enjoyed a little more visual feedback on controls in game. Also the fact that the whole block is not one potion / mask is confusing. Good job, nevertheless!

Loved the aesthetic and the music. I could play this game for hours just for that. It is also very relevant to the theme, so kudos!

I would have loved a little more visual feedback (getting hit, what the different items / enemies are etc.) for the player. Good game, nevertheless!

Loved the aesthetic of the game! It took me a while to figure out that you had to click on the banners to pick items rather than the actual item, but I enjoyed it nevertheless!