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Indivisible's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovative Impact | #1 | 4.059 | 4.059 |
Player Engagement Power | #3 | 4.118 | 4.118 |
Overall Creative Craze | #4 | 4.176 | 4.176 |
Relevant to the StaySave! Jam Theme | #5 | 4.353 | 4.353 |
Best Mood Mojo | #36 | 3.471 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game!, it was well designed and has the difficulty balanced. Congrats!
definitely my fav game in the jam, serious level design, the whole atmosphere was pefect and enjoyed playing all the levels! really nice work!
Great Mechanic! Love to play it and fits the Theme!
Glad you enjoyed. Thank you!
Awesome game. Loved the mechanic and was great that it worked as a single player game which was really challenging or as a two player game. Sticking together was a nice use of the solidarity theme.
Thanks for the kind words. I’m glad you enjoyed it.
This is the best game mechanic I've seen this jam! I felt like the hemispheres of my brain were arguing with one another. Great puzzles, good sound effects, calm yet focused music, and adorably simple graphics.
Thank you so much! I'm flattered by all the compliments. This was my first game jam and the feedback has been nothing short of incredible. I'm very happy you enjoyed the game, and it's great to hear my music and rushed visuals are passable.
We loved this game! The puzzle aspect is really well executed and the character design is great! The only complaint is that some of the corridors were hard to go down.
Thanks so much! I'm glad some people are trying it out co-op, that's how I originally envisioned it. I hear you about the tight corridors, and in fact I'm almost done with my first update which will make those less annoying. Thanks for playing!
Level 8 is hardest one!
It reminded me the game "Fire and Water"
So glad my favorite level is getting some love! Because I had so little time for level testing and designing, I was so glad when that one just happened to work as a really great puzzle. Thanks for playing!
I'd like to see some more complex puzzles, I felt like the difficulty was not increasing in complexity, but in the distance to walk
Over all, a neat mechanic for a puzzle game, hope you develop it further
Thanks for playing, and for the feedback! I totally agree that for most of the levels currently in the game the actual complexity didn’t move very much. I ran out of time for additional levels and testing lol but I’d love to try some more stuff out.
Very good basis for the game but it feels slow right now, more time feels like it's spent walking around rather than actually figuring out the solutions.
Hey thanks for the feedback! Yeah very much agreed about the walking, I changed the walk speed last minute and didn’t have time to test it out and change it again. With more levels I’d like to make it a faster-moving game.
Quality mechanic and level design. Such a good hook.
Wow thanks for the compliments and the follow! So glad you enjoyed the game.
It was fun. I especially like that colored laser mechanic. L11 was amazing imo. Even i don't really like puzzle games, i enjoyed while playing. Keep up the good work guys ^^
So glad to hear you enjoyed! Yeah L11 is one of several that I really liked. Thanks!
Very well done! I really liked the mechanics of this game, definitely has potential for more!
Thanks a lot, glad you enjoyed. I'd love to make more, ran out of time for level design!
loved this game very cute and engaging
The level design is well done
congrats
Thanks so much! Glad you had fun.
Very cute well made game! The graphics, sounds and animations are polished and fit quite well, and that level design! So many levels! Amazing work!
Wow thanks for the kind words! I'm happy you liked it. I felt that I didn't have time to add an many levels as I would have liked, so it's nice to hear that it felt like a lot.
Super intuitive game and the mechanics are well executed! Sometimes it's a bit hard to walk into a very narrow path, but thats not really an issue. There are so many individual levels, and suddenly a new mechanic, i had alot of fun playing it.
a cool idea, well-executed especially given the time - I didn't try to make something as technical. Everything was really clear! I feel like there were a lot of levels and sometimes it didn't feel so rewarding; I personally would have liked something extra like a story of some kind, but that's just me
Thanks so much for the feedback, it's very appreciated! I would love to add some small amount of story and more flavor to the visuals, in addition to many more levels, if I spend more time working on it.
Great concept and the levels were so much fun to play. Congrats on the game!
Hey thanks a lot! Very glad you enjoyed. It was fun to make, wish I had more time for level design.