Cool game!, it was well designed and has the difficulty balanced. Congrats!
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Indivisible's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovative Impact | #1 | 4.059 | 4.059 |
Player Engagement Power | #3 | 4.118 | 4.118 |
Overall Creative Craze | #4 | 4.176 | 4.176 |
Relevant to the StaySave! Jam Theme | #5 | 4.353 | 4.353 |
Best Mood Mojo | #36 | 3.471 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
definitely my fav game in the jam, serious level design, the whole atmosphere was pefect and enjoyed playing all the levels! really nice work!
Awesome game. Loved the mechanic and was great that it worked as a single player game which was really challenging or as a two player game. Sticking together was a nice use of the solidarity theme.
This is the best game mechanic I've seen this jam! I felt like the hemispheres of my brain were arguing with one another. Great puzzles, good sound effects, calm yet focused music, and adorably simple graphics.
We loved this game! The puzzle aspect is really well executed and the character design is great! The only complaint is that some of the corridors were hard to go down.
I'd like to see some more complex puzzles, I felt like the difficulty was not increasing in complexity, but in the distance to walk
Over all, a neat mechanic for a puzzle game, hope you develop it further
Very well done! I really liked the mechanics of this game, definitely has potential for more!
Very cute well made game! The graphics, sounds and animations are polished and fit quite well, and that level design! So many levels! Amazing work!
Super intuitive game and the mechanics are well executed! Sometimes it's a bit hard to walk into a very narrow path, but thats not really an issue. There are so many individual levels, and suddenly a new mechanic, i had alot of fun playing it.
a cool idea, well-executed especially given the time - I didn't try to make something as technical. Everything was really clear! I feel like there were a lot of levels and sometimes it didn't feel so rewarding; I personally would have liked something extra like a story of some kind, but that's just me
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