Play Gayme
Midwalk Throb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horny | #2 | 4.250 | 4.250 |
Narrative | #4 | 3.750 | 3.750 |
Kink | #7 | 3.417 | 3.417 |
Aesthetic | #16 | 3.458 | 3.458 |
Overall | #17 | 2.898 | 2.898 |
Harmony | #18 | 3.083 | 3.083 |
Novelty | #23 | 2.583 | 2.583 |
Play | #23 | 2.708 | 2.708 |
Stealth | #29 | 1.583 | 1.583 |
Sound | #30 | 1.250 | 1.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you start early?
i started in around february 14th
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Comments
this is cute! i like the tiny "status" illustrations. also that "INSIST" does not actually work out for you. also the hints at a larger world with some stuff going on in the background. also the monocular designs that go without comment entirely. feels like a brief peek at something
btw the issue in firefox seems to be that the illustrations have `height="100%"`, which makes them as tall as the entire screen. i don't actually know offhand why chrome doesn't behave the same way; i think firefox is correct here? anyway probably just, delete that, if possible
thanks for the response! ill try to make the game work a bit better on firefox so that more people can play it for future updates.
The Government Booth reveal was such a great hit of worldbuilding. And I liked the main character's design a lot, he's cute. I kind of want to see more of this cyclops-kitty world with its dystopian hints!
The screen setup with the environment illustration, character art and descriptive text works really well. I enjoyed the mood that the art style of the game set. The way that the characters respond to the different situations in the portraits does a lot to boost the immersion. I'd like to see an option to upscale the game, both to see the detailed pixel art better and have the text be a little more readable. There wasn't any music or sound but I think something subtle might enhance the ambience.
The writing is good, but could be a bit more character focused, I want to know a more about them. I did however enjoy how easily the game reset to allow the player to try different routes. Even the unlockable options like the "relief booth" stay open for repeat playthroughs. I usually play only one or two routes in adventure games like this one, but your setup did a lot to encouraged me to try them all!
thanks for your review! i will try to improve on my future endeavors in making these silly little games
I love the art!
Just going to give this a bunch of 5/5 cause this tap-dances right on my buttons. Just obliterates them all. I cannot form any objective review of the game cause I am blinded by how much I want more.
oh my god, thank you so much!