Play game
Delve Deeper (Tavern Game Jam - Autumn '24)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design: How easy it is to understand the gameplay | #9 | 3.484 | 3.615 |
Polish: How well put together the game is. | #13 | 2.594 | 2.692 |
Overall | #15 | 2.520 | 2.615 |
Gameplay: How enjoyable is it to play? | #16 | 2.075 | 2.154 |
Creativity: How well does it use the theme? | #22 | 1.927 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Member Socials handles or Discord names.
gimblegamble, hushh4247, p1xelated____
Resources Used
All original work
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Comments
I like what's there so far. Hope you make it a game!
Thank you! And I will definitely be trying to make this into a game. Whether I am successful or not is another thing.
The set of movement and world interaction rules is very nice. I wish there was an additional objective in the game, but assume here is where the time limitations were coming into play. Good job!
Thank you very much! And yes you are right about the time limitations :/ just how it is sometimes.
A couple mechanics short of a game but what's here is well executed.
It would be interesting to try with the light on the player pawn (like a flashlight) and then the mouse only places and removes blocks.
I appreciate the comment, I did try a little bit with other lighting but I just didn't have time so I just stuck with the original idea. But 100 percent if I do keep working on the game I will do some sort of flashlight or lantern? But yeah again, its not exactly a game but a somewhat proof of concept I guess. I can definitely feel some sort of potential.