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UP920974 - Gravi-d0dge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation (most innovative idea) | #30 | 3.222 | 3.222 |
Gameplay (most fun to play) | #32 | 3.111 | 3.111 |
Overall | #32 | 3.167 | 3.167 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Student Number
UP920974
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Comments
A good game with an interesting concept. Although the graphics are simple, is works well within the game and it is fun to play!
An enjoyable game, I see that following Charlie Smith's comment you managed to upload a 2.0 version, however I do think that you can still go a length of time without having to press jump. I found it interesting that you chose to go from right to left instead of the typical left to right format.
Good concept for a game, I really enjoyed playing and I loved the music. I'll agree with Charlie in that you spend long stretches where no blocks are coming near you, and I also think that if you moved a bit faster it would let you react to obstacles easier, making it a bit more engaging. Otherwise a really solid game, nice job!
Pretty fun game which I enjoyed playing. Maybe the visuals such as the font could be improved but the game play itself was really addictive. You should be super proud of your game well done!! :D
fun to play honestly, although the visuals could have been a bit better, you should have gone with the same epic visuals in your coverart ;)
A good submission that clearly meets all requirements of the task as well as ensuring clarity when picking up the game. Presence of audio and soundtracks add a notable layer of polish.
Please consider the download of the game, is there a more efficient way to export the game as a single executible? The game could do with some graphical polish, simple text and objects is serviceable but more attention here would drastically improve the overall quality. The key problem that I feel the game has is that a lot of the blocks that spawn in the middle feel a bit redundant most of the time since the player is either at the top or bottom. Perhaps the blocks should have had spawned more near the extremes with a few in the middle to throw players off. There were a couple of times where I did not have to press Space for 15+ seconds which doesn't really scream engaging gameplay.
On the whole, this game is more than sufficient, but some more attention to the looks and core gameplay experience would have took this game from good to fantastic. Great effort!
Thank you for the feedback! I'll try to work on this issue and try to upload a version 2.0 before the Saturday midday deadline