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Rhythm Waves's itch.io pageHow much of the sound/music did your team create during the jam?
Everything (with the aid of Splice and Super Audio Cart)
What diversifiers did you use, if any?
None
Would you like your game to be displayed in the virtual showcase later?
Yes
Would you like your game to be judged?
Yes
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Comments
i really like the sounds good job gamers
Love the audio and visual polish.
I think that a bit more care could have been taken to ensure that it is mathematically possible to get through a level without crashing into a wall. In my playthrough, I encountered several points where the walls trapped me in a corner with no way of getting through without crashing into a wall.
I think you should have mapped out where the walls appear beforehand to ensure that you get a solvable level. I'm pretty sure there's some complicated mathematical algorithm to generate a solvable level, but it seems too complicated for a weekend jam.
Ya, that was the issue I ran into at the end of the jam. Lots of trial and only errors, I think my solution would require refactoring the entire project. I could only clear about 85% of the waves myself. Something I will have to consider early on the next time I design a rhythm game.