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A jam submission

woven between times and tellingsView game page

Travel a world via riverways. Weave stories. Remember.
Submitted by kay w. (@kw_writing) — 10 hours, 56 minutes before the deadline
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woven between times and tellings's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.6004.600
Theme#24.6004.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host (2 edits)

Like everyone else has said, your prose is stunning. I really appreciated the moments of designing the tapestry, let alone when the designs you pick are laid out at the end. And of course, thematically, your game overflows with the sense of a lone wanderer. You also had a profound message about the nature of stories.

As awesome as it was to go through the tapestries choosing a color and a reason for that color, it became a bit of a daunting task near the end to scroll through each color and reason, and it could take long enough to make a break in the story's flow. What if the colors and reasons were already matched up? I think that would help maintain the flow of your game and ease the player's decision-making. So instead of looking for yellow, then looking to say that it evokes gold, you do both of those in one action.

And lastly, the amount of care you were able to put into seemingly each word was amazing. The whole experience felt so precise. Great job k.w.!

P.S. You are very welcome for hosting the jam! It's been my absolute pleasure to see all our amazing submissions coming in!

Developer(+1)

Hey there! Thanks again for hosting the jam (I really enjoyed your game even if I didn't throw a rating in for obvious bias reasons, since I love a good meditation on loneliness)! I 100% agree on the choices critique. I even ended up dropping it from 4 stories/events to 3 to reduce length and complexity. My original plan was to have all the colors listed out and let people cycle through matching up emotions/images to their chosen colors to give people more focused choices, and then let them select three or four colors + emotions for each story.

Unfortunately I figured out how to do that on the last day and did not have time to go back and edit the prior two passages. I think that's how it always goes!

But: I'm so glad you enjoyed the prose! My fiction background shows here, and I was so excited for the theme. Pretty much everything I write is kind of about traveling, so it just fit with what I like to write up.

Submitted(+2)

Wow you’re a great writer ! I like the idea of weaving stories, it makes sense with the theme, introduces well the vignettes, adds a touch of creativity and makes for a very nice “look at all you’ve gone through” moment. Honestly I’d read it again just for the prose quality ! Great work !

Developer(+1)

Thank you so much! I really wanted to mess around with cycling links and variables in Twine and I thought this might be a unique way to do it.  I'm so glad you enjoyed it!

Submitted(+1)

Wow this story is great, but daunting to read. I feel as if I did not give the attention this game deserved. I liked the aesthetics and interaction system, including the ability to actually make crafts. There's a lot of story hidden between the lines and I wished I had experienced more of it.  You perfectly got the theme down with a lone traveller leaving his little mark on the world. Overall well done!

Developer(+2)

Thank you so much! My background with writing is mainly short stories and many unfinished novels, so that impulse definitely slipped into how this worked. I wanted to build a world to travel through without talking about The World History or The World Culture and I'm glad you enjoyed it!