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My Pixel town's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How polished are the game mechanics given the allotted time? | #4 | 3.000 | 3.000 |
Overall uniqueness of the game concept | #6 | 2.667 | 2.667 |
Unexpected or surprising elements in the game? | #8 | 1.667 | 1.667 |
Cohesiveness of game elements | #10 | 2.333 | 2.333 |
Quality and fit of sound effects to the game | #11 | 1.000 | 1.000 |
How visually consistent is the art style in the game? | #11 | 2.667 | 2.667 |
Overall | #11 | 2.222 | 2.222 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What's the weirdest bug you encountered while making this game?
The enemies was hard to do and they were Shaking a lot in
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Comments
Despite the art style, I really like this game. Polish this up a bit, and you could have a really fun engaging builder game.
Got locked like 2 minutes in because enemy destroyed the house, and the tree hitboxes are very small, and the person is hard to grab. It's a good idea, it just needs a push.