I actually played through this before the rating period started. I don't usually play visual novels much, but this had a really nice quirky story to it, and a lot of fun animation. I can appreciate the game for what it is.
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The Millennial Heroes™, in: "Leapin' Luchas Part 1: Push It To The Lucha!"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How polished are the game mechanics given the allotted time? | #6 | 2.858 | 3.500 |
Cohesiveness of game elements | #8 | 2.858 | 3.500 |
Quality and fit of sound effects to the game | #9 | 2.449 | 3.000 |
Unexpected or surprising elements in the game? | #10 | 1.225 | 1.500 |
How visually consistent is the art style in the game? | #10 | 3.266 | 4.000 |
Overall | #10 | 2.313 | 2.833 |
Overall uniqueness of the game concept | #11 | 1.225 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What's the weirdest bug you encountered while making this game?
It almost made me give up, I had a really cool animation created flip-book style in ren'py but the images and artwork kept getting fucked up during the transitions, but only at certain parts, and only when uploaded to itch and being played in a browser... never in my testing or in the dl'd version of the game for pc and mac, those ran fine. soyou can imagine how long it took me to work out, since i had to compile and upload every time just to test little changes. anyway, it's still not 100%, some of them still mess up, but i changed the transition type and in the code and that seems to have fixed most of it.
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