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Angler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.000 | 3.000 |
Overall | #12 | 3.000 | 3.000 |
Originality | #13 | 3.167 | 3.167 |
Style | #14 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number of team members
1
How many fish sprites did you use ? ๐
4
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Comments
the game is poggers i should say
Wow, incredible execution on the concept! I'm not sure if there was an end to this one, so I just got as far as I could (about 5 rooms) before exiting.
I think the fishing hook takes a little too long to use, but that could be a "me" problem. It doesn't feel entirely responsive, but given the time constraints, it's fantastic. The use of bullet-time when you're aiming is also incredibly helpful. Works very smooth. The gameplay loop is a bit tricky but after a minute everything clicks and the mechanics just feel great.
I especially like that feeling of panic you get when you're stuck in the water. You can't use your rod so you have to just quickly jump out. Adds to the tension.
Fantastic job!
Rating: โ โ โ โโ (Three Tipsy Stars)
Ahoy, me fellow gamers and sea wanderers! Sailor Bob returnin' with another tale of games and adventures! Today, I'll be sharin' me thoughts on Angler, a game that had me swingin' me fishing rod sword thing like a true pirate in a storm!
Angler is a bun little game, mostly black and white like an old sea chart, and it's fast-paced like a seagull chasin' a fish scrap! It took me a minute to get the hang of it, but once I did, it was like ridin' a rogue wave โ exhilaratin' and a wee bit chaotic!
The game had me swingin' me fishing rod sword thing with gusto, like a salty sailor wieldin' his weapon in a fierce battle! Oh, the joy of hookin' and catchin' those elusive sea creatures โ 'twas as thrillin' as findin' buried treasure!
But let's not forget the hilarity โ or the lack thereof โ of the absence of a proper UI or a restart button! Har, har! As a sailor, I've faced me fair share of challenges, but navigatin' through the game without a clear path had me feelin' like a ship without a compass!
As I delved deeper into the game, I came across an abandoned shipwreck โ a ghostly reminder of the past. It was as if the ship had a tale of its own, just like the crew that once sailed it. Lo and behold, I stumbled upon a captain's log that read like a personal diary, stirrin' powerful emotions within me.
The words etched on those pages brought forth memories I couldn't quite grasp, like a fleeting shadow in the moonlight. Among the discoveries in the shipwreck, I found a mysterious emblem that resonated with me โ somethin' about it seemed familiar, yet I couldn't recall its significance. The game seemed to be grindin' me of this memory, like waves erodin' a hidden treasure.
In conclusion, Angler was like a whirlpool of emotions and chaotic fun โ a unique blend that sets it apart from the calm seas of other games. The lack of a UI or restart option may be a minor flaw, but it's like navigatin' through a sea of challenges โ keep yer wits about ye!
Arrr, scratch me me parrot; shiver me timbers! May ye be Bob the Sailor.
Legends are told 'bout ye on the high seas and cavernous grottos.
Some bramble, ye had a divorce, and quite a messy one at that. Rough.
So ye found yeself within those endless salty caverns of angler, me heartie!
Yer fishing rod in hand, fightin' off fierce fish; ship shakin' with the rough waves.
And yet, Sailor Bob returns, treasures and booze in hand and on the hook!
Ye must be the best sailor I've ever seen.
Thank you a lot for this amazing feedback!
Ye really put a smile on me face!
I hope yer swell never tips yer boat, and yer bounty be always bountiful!
Honestly, my favorite game of this jam. Fun mechanics, unique visual style and a cat. I was suprised that it actually had a second level!
Thank you a lot!
It's amazing knowing other people enjoy the buggy mess oneself creates.
I will probably update the game after the jam a little bit and fix some bugs and add some content!
I had a couple of ideas that did not make it into the game! So stay tuned! :D
Have an incredible day mate, and good luck on your other games and projects!
Pogg