I'm deeply scared of Finland but maybe one day
Minjutin
Creator of
Recent community posts
Reminds me of those times when we tried to make our own die out of paper (didn't work out for some reason though). I like how you managed to combine two game mechanisms, aiming the fishes with rod and gambling! I actually showed this game to other people as well since it's interesting and both idea and gameplay have some potential.
Thank you for your feedback! This prototype is "finished" so it should be working. However, if you've encountered any bugs or other problems, I'll gladly hear about it so I can fix them and make this a better experience for everyone. The enemy AI is kinda primitive, so sometimes they play really badly. If that's the problem, restarting the game may help you.
Thank you for your feedback! I think it's actually an interesting question, like would you still be you even if you weren't in control of your actions anymore?
We are currently trying to fix the charger station problem by making more visual and audible hints for player :) Thanks for pointing that out!
All bug reports:
- Wall colliders are working badly and you can go through them pretty easily. You won't get back tho so stop doing that pls. So Tatu had frozen our player's rigidbody's X-position while I was crying. There shouldn't be any bugs anymore.
- After unfreezing our player's rigidbody's X-position there has been some problems especially when our player is trying to jump. Like dude, stop shaking. That makes me feel nauseous. So our gravity was something like 30. That may not sound much but believe me, it is. Now we've fixed that too and there definitely isn't any bugs anymore.