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Sultannoying Deadlines's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #9 | 3.500 | 3.500 |
Innovative use of source material | #15 | 3.550 | 3.550 |
Sound | #18 | 2.800 | 2.800 |
Fun | #22 | 2.750 | 2.750 |
Polish | #22 | 3.050 | 3.050 |
Overall | #23 | 2.979 | 2.979 |
Stayed true to the source material | #31 | 2.900 | 2.900 |
Graphics | #42 | 2.300 | 2.300 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Public domain
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Comments
I got fired. Again. And again.
Really nice. Good use of the theme, too!
I love how you've related modern bosses to an ancient sultan who executes at whim and out of spite. We have more laws for protection now, but people are still the same.
Really challenging ;] I think it could be a rhythmical game too, yeah - then would be wonderful ;) Nice gameplay and not bad music, good work ;)
I quite enjoyed the doodles in the background. They gave me a good reason to keep going. There were a few nice moments as well when the notes from the keypresses happened to go along with the beat of the background music, which was pretty cool :)
I wasn't expecting this gameplay by the screenshots I've seen during the jam. Just played your game, it's fun and hard well balanced. Good concept and execution. Congrats!
You've managed to create an addictive game.
Great blended use theme and source material! Fun game, too. I was surprised and impressed with how you used confusing visuals to increase the difficulty. I think, if anything, it could be improved with better music and synchronization with the rhythm, but it's a very good proof of concept from 7 days.
Very hard, addicting game. I included it in part 2 of my Public Domain Jam compilation video series, if you'd like to take a look :) http://youtu.be/EmwIs9vWlzE