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Shuffling & licensing

A topic by NGamed created Apr 30, 2020 Views: 164 Replies: 4
Viewing posts 1 to 4
Submitted

I think this idea is really neat.

So, how does the shuffle work exactly? Do you redistribute the assets separately or as a group? How would you like to receive assets that consists of multiple files?

Since we're sharing assets, I think it is a good idea to require the application of a license to them, to clear up any future confusion. For example, the Creative Commons license. This also requires attribution, so people would need to know which asset came from whom.

Host

I think the assets create shoud be C0 (public domain) to avoid any issue.
About the shuffling : I was going to take all the files, and distribute each elements randomly.
I can rename the files so the author is specified, but then I fear that at the game, players wouldn't see who made the assets.

Submitted

Ok, cool. I asked since if you would distribute them as packages then I guess you would need to make them sharing a theme, which is not as fun XD

I'm not entirely sure what you meant by the second part?

Host

When people will play the finished games, if the developer doesn't credit, there is no way to know the author of the assets. 

I'm not asking you to credit them, to be clear!

Submitted

Ok, it's in the mail!