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Tanks A Lot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound and music | #3 | 3.814 | 4.000 |
Art | #3 | 3.242 | 3.400 |
Inventiveness | #4 | 3.623 | 3.800 |
Theme | #5 | 3.814 | 4.000 |
Gameplay | #5 | 2.860 | 3.000 |
Overall | #5 | 3.471 | 3.640 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a platform game, but everything breaks as you play
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Comments
I love the aesthetic of this game, found it a bit tricky to control, maybe controller support would be good.
thanks for giving it a try, what did you find difficult about the controls?
it was really hard to manoeuvre the direction I wanted, maybe the speed can be increased?
Awesome!
thanks so much, once I've finished Alien Scumbags I am going to add more content.
Really good use of the theme and I really like the idea but sadly the controls often times left me feeling unable to perform the tasks that I wanted to and in a precision platformer where every little mistake hurts you it made the game a lot less fun to play then I think it could have been. The main problem is how a wall jump is executed when you try to wall jump you would be going right into the wall then when you jump now you lose speed because your inputs make you go slower so the way to get more speed on the jump is to go the opposite direction but that's a really weird input to do and often times put me in a situation that was again not favorable and doing multiple of those in a row is very very hard. Now the level designs I think are really good and if I felt like I could use the movement to its full extent I think the levels really use the tools you give the player to there full extent and that's great. in terms of music its great I love it, in terms of art also great and I love well done on both those fronts just a shame about the controls.
thanks very much for your feedback, I'm not sure how to improve the controls, this is my first time implementing wall jumps.
Would love some more help as want to bring a more fully featured version to Steam
Big thing that a lot of games do to fix this problem is a sliding mechanic where when you go to a wall that you can wall jump off of and you slide down it slowly and then once you jump you are released and this give you time to figure out what kind of jump you want to do I would also say go play celeste if you want the best implemented wall jump ever to be made
Thanks, I have been meaning to buy Celeste for a while now, so you feel the main issue is that you don't slide down the wall slower?
Game looks great, color choices are tops! Game concept was very fun. The control set up made the game a bit difficult for me. Overall well done though.
thanks, would love to hear how I could improve the wall jumping, wanna chat?
I would just make the left and right movement A nd D respectively. Or at least make it an option.
Thanks, will make an update with that, by the way did you try the update with the wall slide? Just added it tonight
I like the concept , and the lighting is pretty! Sometimes the movement felt a little off, but that's okay
Really nice game!!
Thanks very much, I want to make some more levels for it.