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Good night…'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3 | 4.000 | 4.000 |
Horror | #6 | 3.143 | 3.143 |
Presentation | #6 | 3.857 | 3.857 |
Gameplay | #6 | 3.571 | 3.571 |
Overall | #8 | 3.262 | 3.262 |
Story | #15 | 2.571 | 2.571 |
Theme | #18 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Haunting Melody in your game?
my close friend wrote us two ambients for the enemies and for a quiet time in the game. this works for narrative purposes, interacting with the mechanics of the game that you need to defeat the monsters before the darkness swallows the player. my friend tried to make the background music for the enemies unsettling and intrusive. this sets a general alarm and prevents player from focusing on timer tasks
Did you implement any of the optional Bonus Challenges, and if so, which ones?
No.
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Comments
I didn't understand the controls at first, but once I figured it out, I found it to be a very clever and creative way to play the game (it also plays nicely with my laptop keyboard). The visuals are really pretty and stylish.
The gameplay is innovative and the art style is great! Is a fast experience but is really worth it.
I played this game to the end.
I thought it was revolutionary in the way to operate!
Wow that was a mechanic I haven't seen before (and it worked), I survived till the morning. Sound was unsettling and style especially losing was fun and creepy :)
How to play:
Imagine your keyboard is a touchpad and swipe on it towards the monsters
Use full keyboard to play the game.