Enjoyed the play through definitely brought up nostalgic shooter vibes. Had an issue where I seemed to get stuck in a doorway but a reload fixed it. There was a good balance of enemies and well thought out level design. If there was one thing I would change it would of been a clear audio cue that being attacked was on its way especially with the dogs at the start. Other than that it was a solid entry.
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Flesh and Bones: Alone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.500 | 3.500 |
Story | #10 | 3.250 | 3.250 |
Gameplay | #10 | 3.250 | 3.250 |
Overall | #11 | 3.125 | 3.125 |
Horror | #13 | 2.750 | 2.750 |
Creativity | #14 | 3.250 | 3.250 |
Presentation | #22 | 2.750 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: State of Anarchy in your game?
There is no law, no rule, only mercenaries, freaks, abominations, and masked killers roaming the streets.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1. There are many homeless people that act erratically when you approach them. At one point 3 of them commit suicide.
2. The main antagonist is wearing a mask, with many other enemies wearing face covers.
3. The game is set in a city, where you explore an apartment, office and asylum using back roads and cracked sidewalks to avoid detection.
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