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John D (Anton Shteisel)

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A member registered May 18, 2022 · View creator page →

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The level I was stuck on is the one where you find shotguns. 

The black double door said that it required a key. So I decided to look for it. Before I checked the double door I saw with the corner of my eye that there was somebody at the end of the hallway and I thought "oh they probably want me to go there." I tried going after him but was unable to get under the pipes. 
  • I enjoyed the visual style and voice acting(it is not high quality and gave me goosebumps sometimes, but it is appropriate to the style of the game).
  • The gameplay is fun, although enemies are bullet sponges, the player never seems to run out of ammunition. Not sure if it is a good thing. But it makes main antagonist look feel like any other enemy, i didn't really notice him
  • I was stuck at one of the levels when I tried to climb under the tubes. I saw one of the cannibals go there, and I thought the key to the next room was there was supposed to be there. I solved this by loading save that teleported me to the door before the final level. 
  • Enemies are tall, or the player is too small, maybe it's a thing from that era of games. 
  • End credits do not have exit button
  • I like the atmosphere.

I hope i'm not too harsh, just trying to give feedback. 

Thanks for the valuable info.  Here is a way to get past the security office Spoilers ahead in this demo you don't have enough ammo to kill any of your enemies, you need to get into an elevator to escape, to do this you need to get into the security office, than open second door. from there, you can make it to the elevator. 

Sorry for this discomfort.

Fun gag-filled game.  Didn't understand much of what was going on. Not sure how it fits the theme. Creative game. 

This is a creative approach to storytelling. 

I can see how gameplay can be scary, unfortunately, it wasn't really for me, though I  think I just played too many horror games. 

I think the resolution is too low, I can barely read the text.
Overall I like the idea and implementation of the game. 

I appreciate that. When creating this I struggled to think of what the game should look like to follow Jam's theme.

Would you mind elaborating further on crashes? I need to know when that happened. If you have a crash log, that would be nice too.

Feel free to join Discord for feedback and support.

Police Simulator Lethal force by John D (Anton Shteisel) (itch.io)
This game is  shooter about police. A combination of action and simulation. At this moment you can download an early version of game, you can also see gameplay of that version in video.  I would love to see your feedback 

I like camera perspective. 

I would suggest make those "zombies" attack more clearly. By that I mean, it looks like they just following you