I like the atmosphere and the ambient, but I feel like the game could show us the controls and guide us better. At first I had a problem, didn't know how to exit the inventory, tried many buttons, then later accidently found out it was with Tab. I often got lost in the dark, and didn't know which way was my character walking. I saw your comment saying this was your first 3d game, I think you are doing good! Maybe try and make a simpler game first, with less controls, it will be easier for you, and the gameplay would be more fluid.
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Lost place's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #15 | 2.530 | 4.000 |
Story | #24 | 1.897 | 3.000 |
Overall | #32 | 1.897 | 3.000 |
Theme | #32 | 1.897 | 3.000 |
Creativity | #32 | 1.897 | 3.000 |
Presentation | #32 | 1.897 | 3.000 |
Gameplay | #34 | 1.265 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme from the list did you choose to implement in your game?
Killer In The Darkness
How did you choose to implement your chosen Theme in your game?
I just tried to make the environment as scary as I could. The darkness is a big part of it!
Did you implement any of the optional Bonus Challenges, and if so, which ones?
Blackout. There are a few blackout moments :)
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