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Frog Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #7 | 3.917 | 3.917 |
Music/Sound | #11 | 3.500 | 3.500 |
Fun/Design | #16 | 2.917 | 2.917 |
Overall | #16 | 3.233 | 3.233 |
Graphics/Animation | #19 | 3.083 | 3.083 |
Technical Implementation | #21 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
Did you include an in-game time limitation?
Yes
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity and Blender
How does your game apply the optional theme?
As the main obstacle
Which art and audio did you / your team NOT create from scratch?
The background nature assets, clouds and most of the audio were not created by me
Which art & audio did you / your team create BEFORE the jam started?
None
Which diversifiers did you use, if any?
None
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Comments
The principle is simple and quite intuitive.
The controls are a bit complicated and the frog's shadow misleads us. It takes a few games before you gauge the distances and get used to it.
That said, it works, there are some good ideas (single-use stones). I tried for a long time to collect the mushrooms XD.
I saw the time limit disappear on the third level.
It's very encouraging, now that the jam is over, you can polish your game and do something even more fun. Good luck for the future !
Good work !
Thanks
Neat jump mechanic! I included it in my Time Jam compilation video series, if you’d like to take a look. :)
Thanks, really nice series
General gameplay needs polish.
The frog is very slippery to control, the jump is hard to calculate, and the player starts off far away from the river.
But overal, the game was fun :)