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Cotton's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story/Writing | #15 | 3.350 | 3.429 |
Concept | #26 | 3.443 | 3.524 |
Visuals | #37 | 3.024 | 3.095 |
Overall | #42 | 2.559 | 2.619 |
Use of Theme | #44 | 2.419 | 2.476 |
Gameplay | #44 | 2.326 | 2.381 |
Challenge (Touhou but Fair) | #46 | 2.001 | 2.048 |
Audio | #53 | 1.070 | 1.095 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting game! I included it in my Touhou Jam 5 compilation video series, if you’d like to take a look. :)
Thank you for doing that!
Very pretty pixel art, and the story was charming too! Wish it had sound because I think it would improve it a lot; overall I liked it very much anyways.
Than you for your advise! I will try to make it better next time.
respect
Thanks.
That was interestin'. I like the storytelling idea and I don't think it needed too many "fun" mechanics behind it. Movement was a bit slow though and chipped away at some of the tension. I really like the spaceship transition and sudden spacesuit controls with the tilt and everything. Little touches like that that push the medium while telling a story are I think the best takeaways.
I am happy you like it. I will try to improve the problem of control the character. I will find new way to make it better, thank you for playing!
Tells an interesting story, sort of plays like a visual novel but you actually move around
I am trying to improve the playability of this game, I will make it better next time. Thank you for playing!
You surely have impressive sprite arts on characters. Background and objects are simple but they're coherent and they sort of build a unique mood around it.
Control feels... quite weird and unintuitive for the floating part. I get the sense that you're operating a suit with boosters but steering can be done in different ways (like one key for forward translation, two keys for clockwise rotations). And for an escape mission she's walking way too slow. I guess it's supposed to be slow as they're technically in a low-gravity space station...? I wonder if that's the reason her friend didn't have enough time to get out...
For the theme and story, it's a touchy little story about Reisen's background.
Thank you for giving me advice , I will try to make it better next time. Because I thought my game is too short so I made character move in a slow speed... Of course this is a wrong choice. I am trying to use other way to control the character to make player feel more comfortable, and make the game become longer. Thank you for playing!
Cute game with a sad sad story.
I wish it was longer and the controls in space would've been less awkward. I never knew which way to rotate to go the way I wanted. The idea has some potential though
Thank you for your suggestions! I am sorry about the problems about controling character. I am trying to find a new way to control the charactor. I wanted to make it longer but I did not have more time, but I will try to make my game longer next time. Thank you for playing!
I felt a little dizzy when I was in space. anyway, it's a cute game. Nice job! And 我好像在B站看过这个画风( ̄▽ ̄)
Thanks! 之前 B 站之前我也投过稿的啦 XD