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shp

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A member registered Aug 10, 2018 · View creator page →

Creator of

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if I could create 2 levels this size in the jam timeframe I'd be unstoppable!

I'm very sorry about the scares, the game is safe and it's a false positive by some antiviruses

Cute idea, I don't think I've played a space farming game before!

I really like the details like particle effects for the leaves, the pumpkins exploding, as well as the physics used when counting the pumpkins, the first part plays pretty fun. The defense parts on the other hand kind of comes out of nowhere and ramps up quick, still a cool combination. I feel like the artwork didn't really mesh together though

I only realized afterwards that I can save one, ended up harvesting everyone to see what happens regardless, I'm glad it was an option! I would've loved to read more of the writing, as it was funny and interesting, but the slow text speed was a problem.

Very interesting original concept, pretty good execution too! Music was quite cool, was it also made for the jam? Couldn't see music/audio on the page

Nice and simple, always like a twin stick shooter. Only thing I do wish is that I didn't have to click the mouse for every shot

Really nice art, the gameplay is a bit basic but works fine, maybe a bit more player feedback especially in combat would've made it feel nicer. Could not figure out at all, what the choices between stages actually did, but I did like the visual changes it made.

Shame the game wasn't finished, but it was interesting

Cool game! I like the way you have to stop the corruption from growing, kept me playing for a while. I wish there was a more intuitive way to scroll the map with just the mouse though

Thank you! I'm glad the focus on the aesthetics and audio worked!

You heal by drinking the coffee you find, but it wasn't explained elsewhere, more flares can also be found in the environment.

I had screwed up windows and linux exports, sorry about that, I updated the downloads to include the pck files too.

It should be fixed now, not sure why it seemed to have worked for me earlier...

Damn, let me fix that too

ok looks like I could still change the downloads even though jam already ended, I added an updated download link for linux with all the necessary files included

oh right I'm a noob when it comes to exporting godot stuff, I'll see if i can fix it

Thanks!

Ah thanks for the reminder, I forgot to put that link in!

no problem... do you remember why it didn't work?

which antivirus? we've reported that the engine is clean to a few different antivirus vendors already, hope to get them all at some point

Thanks for playing and making the video!

Awesome, thanks for playing! I'm glad the core gameplay clicked for you like it should. Unlucky that you didn't get that regen on the last run! The confusing "more damage but less damage" perks should've been treated differently in the description to make it more clear, but how they actually work is that they are just a slight upgrade, so like +1.5 - 0.8 = +0.7

Of course, that would be nice!

Which antivirus? It's definitely a false alarm, but I don't blame anyone for not wanting to risk it.

Which antivirus detects it as one? It's a false positive and I'd like to submit is as such to any anti viruses that still think it's malicious when it's not.

Congrats on the Diamonds! I know it's not easy, got mine only after release :) Thanks a lot for playing and for the video

Thank you and thanks for organizing a fun jam! I don't use Discord, you can plug just my twitter @Shpuld and my itch page :)

A bit tricky to control at first but I'm sure it's something that can be overcome with practice. The game looks and sounds nice but I can't quite tell what system it would run

A bit tricky to control but I guess that comes with the territory, got pretty used to it quick. The style and use of colors in the visuals is really good

This was super cool, most impressive title I've played for this jam so far. I did not expect genesis homebrew but I'm very glad you did make it

Also reminded me that I'm rusty as hell in touhou

I like the idea of a top down zelda with n64 like graphics, shame you weren't able to finish

Thanks! There already is controller support, at least if it's an xinput controller (I tested with a ds4 with ds4windows on win8.1)

The response to the apollo hoax question made me laugh, the 98 might be an understatement though

I somehow also forgot to unbind noclip toggle from V as well before release, so that's even easier lol

congrats on the diamonds! thanks for playing the game fully

Charming concept, could do a lot with this idea, like pilotwings touhou or something. This game serves as decent demonstration of it

Flight model may not be the most polished one of them all, but I can't say I wasn't every entertained when playing this, good job

cool simple game, played until 100 combo and figured there's not much after that

I do like the concept! maybe a bit op to clear a level with ricochet + spread (or boss with explosive on top) but hey that was fun