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Red_oni_and_blue_oni's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Challenge (Touhou but Fair) | #3 | 3.908 | 4.000 |
Gameplay | #10 | 3.908 | 4.000 |
Overall | #17 | 3.582 | 3.667 |
Use of Theme | #20 | 3.257 | 3.333 |
Visuals | #26 | 3.536 | 3.619 |
Story/Writing | #27 | 2.605 | 2.667 |
Concept | #29 | 3.350 | 3.429 |
Audio | #30 | 2.745 | 2.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
mantou, 枣糕饭团
External Asset Credits
Music from https://opengameart.org/content/modern-castle-tension
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Comments
Woahhh! Very nice boss. I included it in my Touhou Jam 5 compilation video series, if you’d like to take a look. :)
Thank you! I'd like to see your video.
Graze system is very inntristing, characters are lovely. And mantou 大佬nb!
I love it! You should definitially keep the engine and make more/something else with it!
The gameplay was really surprisingly satisfying!
It reminded me a lot of hollow knight and thats one of my favorite games. Almost sad that there is relatively few things to do in the game, really good!
Nice simple visuals, very responsive controls and gameplay
Smooth and lovely, I liked it a lot! Everything was the right amount of simple to work out and the attacks were real creative and non-frustrating. The last one I admittedly cheesed by standing right next to Yuugi the whole time and reaping the graze benefits <_<
It is a decent action game with some touhou flavors (Danmaku and graces). I enjoy playing it.
By the way, does the button C also have some functionalities? I accidently pressed it, and Kasen seemed to get trapped in the floor.
Thanks for your feedback. Sorry, it was my fault. The button C is used to test animations. I forgot to change it.
simple but effective! love the cute little sprites, the controls are quick and responsive, and your attacks have a real feeling of impact to them (which is a small but important bit of polish that's pretty rare in jam games)
A solid danmaku action game with graze mechanics that heal you when you graze normally or graze with dash.
I really like the smooth controls and fast movement. Graze recovery works great on the last spell and dashing through the wall of bullets is just satisfying. invincible frame seems a bit too long but it still requires planning and positioning which has been fairly challenging.
I know the original folklore was red and blue, but here we have a blonde oni and I thought it might've been better if yuugi actually had a blue wig or something.
Thanks for your feedback.
I beat it! The action was very good once you get the hang of it, reminded me a bit of Mystical Chain. I liked how you can graze to regain health, and the Suika sprite made me laugh. Also (spoilers) cute art at the end!
Thank you so much!