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A Guardian's Dream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Challenge | #17 | 3.487 | 3.487 |
Gameplay | #19 | 3.436 | 3.436 |
Audio | #24 | 3.256 | 3.256 |
Use of Theme | #28 | 3.256 | 3.256 |
Visuals | #30 | 3.410 | 3.410 |
Overall | #30 | 3.282 | 3.282 |
Concept | #33 | 3.513 | 3.513 |
Story / Writing | #42 | 2.000 | 2.000 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Once you realise that there must be at least one smol Sakuya or smol Meiling in her dream, you sort of get the hang of it, and it becomes especially advantageous if you have a constant line of the same type of guest.
225050 on the first run.
got a bit more to it than it seems with the queue on actions and guests. pretty neat
i stopped playing at stage 10! thought it would end or something
score: 146700
The central mechanic is quite clever. It relies not only on reactions, but awareness and memory as well. Because the characters fade out instead of disappearing immediately, you need to be aware of the whole lineup in order to go as fast as you can. I really like how dynamic it gets for how simple it is.
Made it to 172600 Score :3
Wholesome, solid little game. I give kudos for a positive presentation of the "Meiling sleeps on the job" headcanon - she sleeps a lot but is still pretty damn good at what she does! I do wonder though, is there a win condition for this game? I made it to Round 6 I think
Made to 8. Looks like it is same as Tetris - Endless and every Round is a bit harder.
Simple and enjoyable!
The most canon-accurate "Meiling sleeps on the job" joke since Hisoutensoku.