Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ARCANE NECTARView game page

A Tiny Metroidvania for ToyBoxJam
Submitted by dogsplusplus (@dogsplusplus) — 4 hours, 55 minutes before the deadline
Add to collection

Play game

ARCANE NECTAR's itch.io page

Results

CriteriaRankScore*Raw Score
Most Fun#24.1504.150
Best Use of Assets#24.2004.200
Most Novel Idea#43.7503.750
Best Implementation of an Optional Theme#92.6502.650
Silliest, Nuttiest Game#102.6002.600

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Nice aesthetics and theme! I like creative, artsy Pico-8 games.

I would say that there are two places that need another checkpoint: pollinating under the guns, and the last part (won't give away any spoilers!). Basically pollinating under the four guns was a pretty good challenge, but having no checkpoint after it means you end up doing it over and over as you try the next challenge (and the next challenge takes some trial and error), and it gets more tedious than challenging.

With the other one (I think it may be the last challenge?) the ones between it and the checkpoint are easy enough, but also get pretty tedious as you try to get the extremely fine movement right with the second laserbot at the end. It is fine movement you need, right? I haven't actually gotten past that yet. The laser is right next to me, but I'm still not high enough.

Developer(+1)

Hi, thanks for the feedback!

Yeah, I agree about the checkpoint placement. Could have been more generous, especially for a game jam game.

And again, yeah, the last few puzzles are kind of cheap - a result of rushed level design :p

You shouldn't need too fine of movement to beat it, but the last one does require kind of fine movement... haha.

(+1)

So for the second bot as well, you have to peek up high enough to get it, but not high enough for it to get you? Unfortunate that the slow flight option isn't available there. :)

(+1)

I figured it out: nope, it wasn't fine movement at all: I was trying to go the wrong way (over instead of under). It was at 98 deaths before I noticed that (hee hee).

Submitted

This is a really good entry 😀👍

  • Great text effect (using clipping?)
  • Cool how u slowed the temp of stock song
  • Great progressive mechanics
  • Good level design
  • Unlocked the Water, Push blocks & Pollen, but couldn't find any pollen anywhere?! 🤷‍♂️

Great little game tho. Congrats and good luck, fellow Jammer! 😁

Developer(+1)

Thank you!

I didn't use clipping for the text, I just made a table mapping characters to sprite numbers and iterated through a string, displaying each letter as its own sprite. So the effect is achieved by just changing the coords of each sprite!

Pollen comes from roses, one of which is in the room you get the rose scroll in. You're not the only one to get a little confused about that power up though, so don't worry :p

Submitted

Nice! I really like how you switched up the music a bit - great use of assets!

I have to admit I haven't finished it yet - one of the last rooms with the flowers is very tricky for me.

Developer

Yes, there are definitely a few puzzles in there that are kinda cheap. The level design came last minute :p. Thanks for playing!

Submitted

I love this! Those laser robots are driving me mad :D

Developer

The laser robots are definitely OP. :p

Nice platformer! I included it in my Toy Box Jam compilation video series, if you’d like to take a look! :)

Developer

Thanks, and thanks for playing! Watching others play your game is an invaluable resource, so thanks for taking the time to record a bit of it.

never played a bug like this before. its a great game, I enjoy it much!

Developer

Thank you!

My favorite game of the jam! There might be a bug near the end though that makes you unable to complete the game. Is the dragon supposed to be able to push red blocks with its breath?

Developer

Thank you! No, the dragon can't push blocks with its breath. I'm decently sure that I ran through the game myself at least 5 times before publishing it, so you might be missing something... :)

Thanks! Time to play through it again then :P