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Hi, thanks for the feedback!

Yeah, I agree about the checkpoint placement. Could have been more generous, especially for a game jam game.

And again, yeah, the last few puzzles are kind of cheap - a result of rushed level design :p

You shouldn't need too fine of movement to beat it, but the last one does require kind of fine movement... haha.

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So for the second bot as well, you have to peek up high enough to get it, but not high enough for it to get you? Unfortunate that the slow flight option isn't available there. :)

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I figured it out: nope, it wasn't fine movement at all: I was trying to go the wrong way (over instead of under). It was at 98 deaths before I noticed that (hee hee).